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src.pro
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src.pro
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######################################################################
# Automatically generated by qmake (2.01a) Wed Aug 1 21:14:23 2012
######################################################################
TEMPLATE = app
TARGET =
DEPENDPATH += . \
Box2D \
Box2D/Collision \
Box2D/Common \
Box2D/Dynamics \
Box2D/Collision/Shapes \
Box2D/Dynamics/Contacts \
Box2D/Dynamics/Joints
INCLUDEPATH += . \
Box2D \
Box2D/Common \
Box2D/Collision/Shapes \
Box2D/Collision \
Box2D/Dynamics \
Box2D/Dynamics/Contacts \
Box2D/Dynamics/Joints
# Input
QT += network
HEADERS += bot.h \
MyGraphicsScene.h \
MyGraphicsView.h \
simulator.h \
async.h \
Box2D/Box2D.h \
messages_robocup_ssl_wrapper.pb.h \
messages_robocup_ssl_detection.pb.h \
messages_robocup_ssl_geometry.pb.h \
Box2D/Collision/b2BroadPhase.h \
Box2D/Collision/b2Collision.h \
Box2D/Collision/b2Distance.h \
Box2D/Collision/b2DynamicTree.h \
Box2D/Collision/b2TimeOfImpact.h \
Box2D/Common/b2BlockAllocator.h \
Box2D/Common/b2Math.h \
Box2D/Common/b2Settings.h \
Box2D/Common/b2StackAllocator.h \
Box2D/Dynamics/b2Body.h \
Box2D/Dynamics/b2ContactManager.h \
Box2D/Dynamics/b2Fixture.h \
Box2D/Dynamics/b2Island.h \
Box2D/Dynamics/b2TimeStep.h \
Box2D/Dynamics/b2World.h \
Box2D/Dynamics/b2WorldCallbacks.h \
Box2D/Collision/Shapes/b2CircleShape.h \
Box2D/Collision/Shapes/b2PolygonShape.h \
Box2D/Collision/Shapes/b2Shape.h \
Box2D/Dynamics/Contacts/b2CircleContact.h \
Box2D/Dynamics/Contacts/b2Contact.h \
Box2D/Dynamics/Contacts/b2ContactSolver.h \
Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h \
Box2D/Dynamics/Contacts/b2PolygonContact.h \
Box2D/Dynamics/Contacts/b2TOISolver.h \
Box2D/Dynamics/Joints/b2DistanceJoint.h \
Box2D/Dynamics/Joints/b2FrictionJoint.h \
Box2D/Dynamics/Joints/b2GearJoint.h \
Box2D/Dynamics/Joints/b2Joint.h \
Box2D/Dynamics/Joints/b2LineJoint.h \
Box2D/Dynamics/Joints/b2MouseJoint.h \
Box2D/Dynamics/Joints/b2PrismaticJoint.h \
Box2D/Dynamics/Joints/b2PulleyJoint.h \
Box2D/Dynamics/Joints/b2RevoluteJoint.h \
Box2D/Dynamics/Joints/b2WeldJoint.h
SOURCES += bot.cpp \
main.cpp \
MyGraphicsScene.cpp \
MyGraphicsView.cpp \
simulator.cpp \
async.cpp \
messages_robocup_ssl_wrapper.pb.cc \
messages_robocup_ssl_geometry.pb.cc \
messages_robocup_ssl_detection.pb.cc \
Box2D/Collision/b2BroadPhase.cpp \
Box2D/Collision/b2CollideCircle.cpp \
Box2D/Collision/b2CollidePolygon.cpp \
Box2D/Collision/b2Collision.cpp \
Box2D/Collision/b2Distance.cpp \
Box2D/Collision/b2DynamicTree.cpp \
Box2D/Collision/b2TimeOfImpact.cpp \
Box2D/Common/b2BlockAllocator.cpp \
Box2D/Common/b2Math.cpp \
Box2D/Common/b2Settings.cpp \
Box2D/Common/b2StackAllocator.cpp \
Box2D/Dynamics/b2Body.cpp \
Box2D/Dynamics/b2ContactManager.cpp \
Box2D/Dynamics/b2Fixture.cpp \
Box2D/Dynamics/b2Island.cpp \
Box2D/Dynamics/b2World.cpp \
Box2D/Dynamics/b2WorldCallbacks.cpp \
Box2D/Collision/Shapes/b2CircleShape.cpp \
Box2D/Collision/Shapes/b2PolygonShape.cpp \
Box2D/Dynamics/Contacts/b2CircleContact.cpp \
Box2D/Dynamics/Contacts/b2Contact.cpp \
Box2D/Dynamics/Contacts/b2ContactSolver.cpp \
Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp \
Box2D/Dynamics/Contacts/b2PolygonContact.cpp \
Box2D/Dynamics/Contacts/b2TOISolver.cpp \
Box2D/Dynamics/Joints/b2DistanceJoint.cpp \
Box2D/Dynamics/Joints/b2FrictionJoint.cpp \
Box2D/Dynamics/Joints/b2GearJoint.cpp \
Box2D/Dynamics/Joints/b2Joint.cpp \
Box2D/Dynamics/Joints/b2LineJoint.cpp \
Box2D/Dynamics/Joints/b2MouseJoint.cpp \
Box2D/Dynamics/Joints/b2PrismaticJoint.cpp \
Box2D/Dynamics/Joints/b2PulleyJoint.cpp \
Box2D/Dynamics/Joints/b2RevoluteJoint.cpp \
Box2D/Dynamics/Joints/b2WeldJoint.cpp