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Rework label value mechanism #154

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s-blu opened this issue Sep 15, 2020 · 0 comments
Open

Rework label value mechanism #154

s-blu opened this issue Sep 15, 2020 · 0 comments
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enhancement New feature or request labelNoteRework
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@s-blu
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s-blu commented Sep 15, 2020

Okay, so here is the use case:

For EVERY scene, I want certain information, lets say:

  • Which storyline does this scene belong to? (A, B, ...., F, possibly multiple)
  • How is it estimated length? (short, middle, long)
  • How high is the tension? (low, middle, high)
  • Where does this happen?
  • When does this happen and how long does it take?

Currently I am putting a table into the label value template and filling this out. This is fine until you want to change something, then it becomes an absolute mess.

Lets say you have 20 scenes (which is a very low estimate), then you need to manually edit 20 label info notes, which is really a pain.
The second thing is that I do not have a overview about these informations, but I want to have it. I want to compare, make sure its consistent etc.


I am not sure about a awesome solution here but my favored approach currently would be the following:

  • Instead of only consisting of one text information, a label value can consists of multiple information. Lets say its all text for the beginning
  • I can configure these inputs, add new ones and give them a name
  • When I create or edit a label value then, I can input these informations
  • When I now use the label value on a paragraph, I get the information displayed as a auto-generated label info

Would be awesome to have some more "types" of information, for example enums, multiple choice enums, boolean.
I am willing to get rid of the numeric labels for that if necessary.

@s-blu s-blu added enhancement New feature or request labelNoteRework labels Sep 15, 2020
@s-blu s-blu added this to the v0.10 milestone Sep 15, 2020
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