JNI (Java Native Interface) is the mechanism that enables Java code to call native functions, and native code to call Java functions.
- Native code calls into Java using apis from
<jni.h>
, which basically mirror Java's reflection APIs. - Java code calls native functions by declaring body-less functions with the
native
keyword, and then calling them as normal Java functions.
jni_generator
generates boiler-plate code with the goal of making our code:
- easier to write, and
- typesafe.
jni_generator
uses regular expressions to parse .Java files, so don't do
anything too fancy. E.g.:
- Classes must be either explicitly imported, or are assumed to be in
the same package. To use
java.lang
classes, add an explicit import. - Inner classes need to be referenced through the outer class. E.g.:
void call(Outer.Inner inner)
The presense of any JNI within a class will result in ProGuard obfuscation for the class to be disabled.
Without Crazy Linker:
- Java->Native calls are exported from the shared library and lazily resolved
by the runtime (via
dlsym()
).
With Crazy Linker:
- Java->Native calls are explicitly registered with JNI on the native side.
Explicit registration is necessary because crazy linker provides its own
dlsym()
, but JNI is hardcoded to use the system'sdlsym()
.- The logic to explicitly register stubs is generated by
jni_registration_generator.py
.- This script finds all native methods by scanning all source
.java
files of an APK. Inefficient, but very convenient.
- This script finds all native methods by scanning all source
- Since
dlsym()
is not used in this case, we use a linker script to avoid the cost of exporting symbols from the shared library (refer to//build/config/android:hide_all_but_jni_onload
).
- The logic to explicitly register stubs is generated by
jni_registration_generator.py
exposes two registrations methods:RegisterNonMainDexNatives
- Registers native functions needed by multiple process types (e.g. Rendereres, GPU process).RegisterMainDexNatives
- Registers native functions needed only by the browser process.
Java methods just need to be annotated with @CalledByNative
. The generated
functions can be put into a namespace using @JNINamespace("your_namespace")
.
Because the generator does not generate any source files, generated headers must
not be #included
by multiple sources. If there are Java functions that need to
be called by multiple sources, one source should be chosen to expose the
functions to the others via additional wrapper functions.
- Declare methods using a nested interface annotated with
@NativeMethods
. - The JNI annotation processor generates a class named
${OriginalClassName}Jni
with aget()
method that returns an implementation of the annotated interface. The C++ function that it routes to is the same as if it would be in the legacy method. - For each JNI method:
- C++ stubs are generated that forward to C++ functions that you must write.
- If the first parameter is a C++ object (e.g.
long mNativePointer
), then the bindings will generate the appropriate cast and call into C++ code.
To add JNI to a class:
- Enable the JNI processor by adding to your
android_library
target:annotation_processor_deps = [ "//base/android/jni_generator:jni_processor" ] deps = [ "//base:jni_java" ]
- Create a nested-interface annotated with
@NativeMethods
that contains the declaration of the corresponding static methods you wish to have implemented. - Call native functions using
${OriginalClassName}Jni.get().${method}
- In C++ code, #include the header
${OriginalClassName}_jni.h
. (The path will depend on the location of thegenerate_jni
BUILD rule that lists your Java source code.) Only include this header from a single.cc
file as the header defines functions. That.cc
must implement your native code by defining non-member functions namedJNI_${OriginalClassName}_${UpperCamelCaseMethod}
for static methods and member functions named${OriginalClassName}::${UpperCamelCaseMethod}
for non-static methods. Member functions need be declared in the header file as well.
Example:
class MyClass {
// Cannot be private. Must be package or public.
@NativeMethods
/* package */ interface Natives {
void foo();
double bar(int a, int b);
// Either the |MyClass| part of the |nativeMyClass| parameter name must
// match the native class name exactly, or the method annotation
// @NativeClassQualifiedName("MyClass") must be used.
//
// If the native class is nested, use
// @NativeClassQualifiedName("FooClassName::BarClassName") and call the
// parameter |nativePointer|.
void nonStatic(long nativeMyClass);
}
void callNatives() {
// MyClassJni is generated by the JNI annotation processor.
// Storing MyClassJni.get() in a field defeats some of the desired R8
// optimizations, but local variables are fine.
Natives jni = MyClassJni.get();
jni.foo();
jni.bar(1,2);
jni.nonStatic(mNativePointer);
}
}
#include "base/android/jni_android.h"
#include "<path to BUILD.gn>/<generate_jni target name>/MyClass_jni.h"
class MyClass {
public:
void NonStatic(JNIEnv* env);
}
// Notice that unlike Java, function names are capitalized in C++.
// Static function names should follow this format and don't need to be declared.
void JNI_MyClass_Foo(JNIEnv* env) { ... }
void JNI_MyClass_Bar(JNIEnv* env, jint a, jint b) { ... }
// Member functions need to be declared.
void MyClass::NonStatic(JNIEnv* env) { ... }
Using the 'native' keyword
- The binding generator also looks for
native
JNI method declarations and generates stubs for them. This used to be the norm, but is now obsolete. - If you have native methods that you don't want stubs generated for, you should add @JniIgnoreNatives to the class.
- Add the
JniMocker
rule to your test. - Call
JniMocker#mock
in asetUp()
method for each interface you want to stub out.
JniMocker
will reset the stubs during tearDown()
.
/**
* Tests for {@link AnimationFrameTimeHistogram}
*/
@RunWith(BaseRobolectricTestRunner.class)
@Config(manifest = Config.NONE)
public class AnimationFrameTimeHistogramTest {
@Rule
public JniMocker mocker = new JniMocker();
@Mock
AnimationFrameTimeHistogram.Natives mNativeMock;
@Before
public void setUp() {
MockitoAnnotations.initMocks(this);
mocker.mock(AnimationFrameTimeHistogramJni.TEST_HOOKS, mNativeMock);
}
@Test
public void testNatives() {
AnimationFrameTimeHistogram hist = new AnimationFrameTimeHistogram("histName");
hist.startRecording();
hist.endRecording();
verify(mNativeMock).saveHistogram(eq("histName"), any(long[].class), anyInt());
}
}
If a native method is called without setting a mock in a unit test, an
UnsupportedOperationException
will be thrown.
- Methods annotated with
@CalledByNative
will have stubs generated for them.- Inner class methods must provide the inner class name explicitly
(ex.
@CalledByNative("InnerClassName")
)
- Inner class methods must provide the inner class name explicitly
(ex.
- Just call the generated stubs defined in generated
.h
files.
All pointers to Java objects must be registered with JNI in order to prevent garbage collection from invalidating them.
For Strings & Arrays - it's common practice to use the //base/android/jni_*
helpers to convert them to std::vectors
and std::strings
as soon as
possible.
For other objects - use smart pointers to store them:
ScopedJavaLocalRef<>
- When lifetime is the current function's scope.ScopedJavaGlobalRef<>
- When lifetime is longer than the current function's scope.JavaObjectWeakGlobalRef<>
- Weak reference (do not prevent garbage collection).JavaParamRef<>
- Use to accept any of the above as a parameter to a function without creating a redundant registration.
Minimize the surface API between the two sides. Rather than calling multiple functions across boundaries, call only one (and then on the other side, call as many little functions as required).
If a Java object "owns" a native one, store the pointer via
"long mNativeClassName"
. Ensure to eventually call a native method to delete
the object. For example, have a close()
that deletes the native object.
The best way to pass "compound" types across in either direction is to create an inner class with PODs and a factory function. If possible, make mark all the fields as "final".
generate_jni
- Generates a header file with stubs for given.java
filesgenerate_jar_jni
- Generates a header file with stubs for a given.jar
filegenerate_jni_registration
- Generates a header file with functions to register native-side JNI methods (required only when using crazy linker).
Refer to //build/config/android/rules.gni for more about the GN templates.
- Python unit tests live in
jni_generator_tests.py
- A working demo app exists as
//base/android/jni_generator:sample_jni_apk