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With minor edits to the premake file, the rive renderer is able to build on linux. However, shader compilation fails when running path_fiddle on my machine. I will make another issue detailing the problem, provided that linux support is at all intended for the renderer. Is it?
The text was updated successfully, but these errors were encountered:
With minor edits to the premake file, the rive renderer is able to build on linux. However, shader compilation fails when running path_fiddle on my machine. I will make another issue detailing the problem, provided that linux support is at all intended for the renderer. Is it?
The text was updated successfully, but these errors were encountered: