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Short background on what I'm working on:
I have a multiscreen setup on a wall where each monitor is attached to a single computer. The idea is to have a dynamic background animation that spans over all those monitors. Since I would love to have that dynamic with different triggerable transitions I'm currently looking into rive. Fallback option will be a video solution but then I loose the dynamic interaction/transitions...
Definitely love how easy it is to create animations and build state machines with rive! Current problem tho is:
I went the path of creating one big artboard that contains the different background animations for the whole wall. Also a state machine with different layers. Idea was to have an artboard for each screen that shows a specific area of the full composition, that I can export then. I used the full animation composition (scaled and moved to correct area) as a nested artboard for that. The only thing now is, that I need access to the state machine of the nested artboard. Didn't manage to do so in the app and haven't found a way programmatically yet.
Is this too much of a special case, or is that possible somehow?
The text was updated successfully, but these errors were encountered:
Any update on this roadmap item? I have a site with nested artboards and events that I need to listen to in rive-react.
I am only able to get events from the default state machine, even though I provide the Rive hook all the state machine names.
Hello! :)
Short background on what I'm working on:
I have a multiscreen setup on a wall where each monitor is attached to a single computer. The idea is to have a dynamic background animation that spans over all those monitors. Since I would love to have that dynamic with different triggerable transitions I'm currently looking into rive. Fallback option will be a video solution but then I loose the dynamic interaction/transitions...
Definitely love how easy it is to create animations and build state machines with rive! Current problem tho is:
I went the path of creating one big artboard that contains the different background animations for the whole wall. Also a state machine with different layers. Idea was to have an artboard for each screen that shows a specific area of the full composition, that I can export then. I used the full animation composition (scaled and moved to correct area) as a nested artboard for that. The only thing now is, that I need access to the state machine of the nested artboard. Didn't manage to do so in the app and haven't found a way programmatically yet.
Is this too much of a special case, or is that possible somehow?
The text was updated successfully, but these errors were encountered: