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Ninja vs EVILCORP

My entry for JS13K 2020.

Ninja vs EVILCORP is a platformer inspired by Super Meat Boy, Stealth Bastard Deluxe, and other great similar games. The goal is to scale a tower to find the evil plans without getting spotted.

Levels were designed to offer obvious routes, as well as more difficult alternate routes, and a timer to allow speed running.

Building

make update
make build

Testing

Test functionality is only available if you open debug.html. You can then run commands in the browser's console.

Time control

Press F to speed up the game, G to slow it down.

Skip level

Press N.

In-game level editor

A simple level editor allows you to modify the obstacles while in-game.

setDebugValue('editor', true)

Show grid

Press T while in game to show the grid.

Set default level

setDebugValue('level', levelIndex)

Become invisible

setDebugValue('invisible', true)