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Type: 🖼 bug in map
Type: 🖼 bug in map
Bug in game map. Could not be fixed.
Type: 🧬 bug in original GameDLL
Type: 🧬 bug in original GameDLL
An error that could not be fixed by GameDLL.
Type: 🧬 bug in original HLDS
Type: 🧬 bug in original HLDS
An error that could not be fixed by ReHLDS.
Type: 🧬 bug on Client side
Type: 🧬 bug on Client side
Bug in client. Could not be fixed.
Type: 🐞 bug
Type: 🐞 bug
An error that needs fixing.
Type: 🧹 chore
Type: 🧹 chore
Routine tasks, maintenance, or non-user-facing changes.
Type: 🛑 dependency
Type: 🛑 dependency
Routine tasks, maintenance, or non-user-facing changes.
Type: 📚 documentation
Type: 📚 documentation
Tasks related to updating or improving documentation.
Type: 🚀 enhancement
Type: 🚀 enhancement
Improvement or addition of a new feature.
Type: 💡 feature request
Type: 💡 feature request
Request for a new feature or enhancement.
Type: ⚙️ infrastructure
Type: ⚙️ infrastructure
Tasks for maintaining or improving system infrastructure.
Type: 🛠️ maintenance
Type: 🛠️ maintenance
Tasks related to technical debt, infrastructure upkeep.
Type: ⚡ performance
Type: ⚡ performance
Optimization of system or code performance.
Type: 🛠️ refactor
Type: 🛠️ refactor
Refactoring code without adding new functionality.
Type: 🧬 reverse-engineering mistake
Type: 🧬 reverse-engineering mistake
Bug in reverse-engineering process.
Type: 🔒 security
Type: 🔒 security
Vulnerabilities or issues related to security.
Type: ⚗️ task
Type: ⚗️ task
Generic task.
Type: ✅ test
Type: ✅ test
Related to testing and verification of code.