Are integer matrices supported in cglm ? #351
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SeleDreams
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Hi @SeleDreams, Currently int matrices are not implemented yet, but can be asap ;) May I ask which integer size do you need in your engine? 32 or lower? Standart FWIW, for lower bits, a PR is still waiting: #348 for int vectors. |
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I am working on a C game engine for some very low end platforms (such as the DS) where fixed point is the most efficient way to implement 3d, as such I'd need the matrices etc to use fixed point values.
does cglm have any way to handle those ? it seems like the standard glm does have integer matrices but i don't really see them in cglm
https://glm.g-truc.net/0.9.5/api/a00174.html
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