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Taking a screenshot changes game resolution #49
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This should only last for the duration of the screenshot and return to whatever it was. Is it not fixing itself? |
It is not fixing itself. This might be a mac-specific bug. |
Does the window itself go tiny, or the portion of the window the game renders in, or does the low resolution game stretch to your window, or something like that? Also, does this happen in fullscreen, windowered or both? |
Looks like the portion of the window the game renders in goes tiny. Happens in fullscreen and windowed mode. |
Still an issue in 1.20.4 on Macs. A workaround is to simply resize the game window, the framebuffer size will match the window size again after that. May be related to this:
Not having this issue with this mod, which is almost the same implementation as yours: https://github.com/pascallj/mineshot-revived-fabric |
Still an issue in 1.20.4 on Macs. I'm also facing this issue |
I too have this issue. macOS |
I noticed that when taking a screenshot with this mod, the resolution of the game changes to whatever your screenshot size is until you resize the window. This is really noticeable if your screenshot resolution is set to something less than your screen size.
System details in case it matters: I am on an Intel MacBook Pro, using 1.19.3 with Fabric and not running Sodium or Optifine, have the game resolution at 3584 by 2240, and screenshot resolution set to 1920 by 1200. Taking a screenshot causes the game to resize to the bottom left quadrant of the game window.
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