-
Notifications
You must be signed in to change notification settings - Fork 25
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Screenshots are at normal resolution with Iris shaders #20
Comments
I cannot reproduce this problem with reasonable screenshot sizes (such as the default 3840x2160 settings). What shaderpacks were you using and what resolution was fabrishot set to? |
Ah, nevermind. I had my render distance set at 32. Bringing it down to 16 makes it work perfectly at any resolution. |
actually i dont know why I closed this, it should be able to big screenshot at any render distance |
What shaderpacks were you using and what resolution was fabrishot set to? |
I was using Complementary 4.1, my native resolution is 1680x1050 but had Fabrishot set to 8640x6480 |
Actually I think it's because the screenshot took place before Iris can render a full frame, usually occurs on devices with low resources left. Some Iris screenshots of mine correctly scales, while others do not. |
When taking screenshots (8640 x 6480) with shaders enables through Iris, they are saved at the normal Minecraft resolution. Switching the shaders off and taking a screenshot again saves it correctly.
The text was updated successfully, but these errors were encountered: