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Rumble not working? #6

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akiraKido opened this issue Apr 29, 2021 · 16 comments
Open

Rumble not working? #6

akiraKido opened this issue Apr 29, 2021 · 16 comments

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@akiraKido
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I tried your sample and the haptic trigger works brilliantly, but I noticed that the rumble slider seems to do nothing.
Could you check it out? Thanks in advance.

@Ohjurot
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Ohjurot commented May 27, 2021

@akiraKido Seems like you are not the only one having issues there. Are you connected over USB or Bluetooth?

@tkulpa
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tkulpa commented Jun 6, 2021

@akiraKido Seems like you are not the only one having issues there. Are you connected over USB or Bluetooth?

Im having same issue, connected over usb

@TeorikDeli
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Didn't tried in Windows, but doesn't work on macOS (connected over USB).

@Walter-Hulsebos
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Doesn't work on Windows either.

@jessejaura
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Also experiencing this issue over USB. On Windows 10 with Unity 2021.1.5f1, everything else works flawlessly though!

@ryanslikesocool
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ryanslikesocool commented Jul 4, 2021

Haptics work fine as far as I can tell with macOS when wired. The controller doesn't do anything when connected wirelessly though, whether that be receiving input or producing haptics.

EDIT: The low and high frequency vibrations seem to be swapped though, compared to the Dualshock 4

@oliver6596
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Also encountering issues with the rumble slider doing nothing in the sample on windows. Everything else is on point though, absolute love this tech being usable in unity. :D

@mdsitton
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Rumble also doesn't work for me

@conner-rush
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I'm having the same problem (USB). I'm curious if anyone's got it working though or if it's a few isolated issues.

@torresmatt
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Same problem in Windows connected via USB.

@torresmatt
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Interestingly if I set a breakpoint on line 27 of DualSenseRumble.cs and run in debug mode, it does show SetMotorSpeeds being called with correct values every update. And in debug mode I can feel a slight vibration everytime I click "Resume Program" in Rider (the IDE I'm using) and the breakpoint is reached again. However, for some reason this doesn't result in a continuous rumble when not in debug mode.

@torresmatt
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Just verified that the rumble sliders work for me in a build, just not in editor for some reason. Also, I'm not totally sure why the two sliders say "left rumble" and "right rumble". It seems like they are high and low frequency rumbles instead of anything to do with left/right. Thanks for your time on this asset btw.

@torresmatt
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Forgot to add I am seeing this behavior in Unity 2019.4.29f1

@Duf1220
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Duf1220 commented Oct 2, 2021

Also did not work for me.
W10 build 19043, playstation 5 controller with newest firmware connected with the USB.
Unity Pro 2020.3.2

@JohnEgan
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Am also having the same problem. Using Unity version 2021.1.25f1

@lucaswkuipers
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Everything messed up in Unity 2021.3.13f1 still.

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