Replies: 3 comments 7 replies
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Try to use "merge by distance" before "dual mesh". |
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So can I use any other nodes to complete this step?As long as the edges can get together normally. |
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I think that edges are joint normally - this is the way surfaces work. The only problem is with the vertices of the surface-mesh-visualizer that are not merged. You can do it manually. But if you need surfaces then you need to cheat - use faces (trim surfaces) instead. You need to construct the surfaces and cut it in a way that natural edges are not included/visible in the final object. Then you won't have seams. |
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As the picture shows,there is a crease on the surface when I use the node “surface from curves” with three circles.And when I use the node “dual mesh”, it is obviously disconnected.
Why is it like this?Thanks for reply!
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