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the Text socket could have a feature that lets users switch between verts/edges/faces for the location of the received Text, you mean something like that? |
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Done #4595 |
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Currently, when text socket of the Viewer Index node is connected the node, instead of indexes, displays data from the socket on vertices of input mesh. It seems logically to propagate the same behavior to edges and faces. Now they show indexes even when the text socket is connected.
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