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0463-island-perimeter.cs
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0463-island-perimeter.cs
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public class Solution {
int perimeter = 0;
public int IslandPerimeter(int[][] grid)
{
if (grid?.Length == 0)
return 0;
bool[,] visits = new bool[grid.Length, grid[0].Length];
for (int i = 0; i < grid.Length; i++)
{
for (int j = 0; j < grid[0].Length; j++)
{
if (grid[i][j] == 1)
{
return DfsIslandPerimeter(grid, visits, i, j);
}
}
}
return perimeter;
}
public int DfsIslandPerimeter(int[][] grid, bool[,] visits, int i, int j)
{
if (i < 0 || i >= grid.Length || j < 0 || j >= grid[0].Length || grid[i][j] == 0)
{
return 1;
}
if (visits[i, j])
{
return 0;
}
visits[i, j] = true; //to mark it as visited in iteration.
perimeter = DfsIslandPerimeter(grid, visits, i, j + 1);
perimeter += DfsIslandPerimeter(grid, visits, i + 1, j);
perimeter += DfsIslandPerimeter(grid, visits, i, j - 1);
perimeter += DfsIslandPerimeter(grid, visits, i - 1, j);
return perimeter;
}
}