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All my datalogs are misssing data for most of the flight #28

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villevilli opened this issue May 1, 2022 · 3 comments
Open

All my datalogs are misssing data for most of the flight #28

villevilli opened this issue May 1, 2022 · 3 comments

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@villevilli
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Attached here are my player.log and datalog.acmi which had to be zipped since github doesnt accept uploads of .acmi files

The player.log was filled with lines looking like this which seem related.

MissingFieldException: Field 'RadarLockData.actor' not found.
  at TacViewDataLogger.actorProcessor.playerVehicleDataEntry (Actor actor, TacViewDataLogger.ACMIDataEntry entry, System.Boolean isRed, System.Single customOffset) [0x000c1] in <2e0e8b74725f44a68ba3843d9aa2e3dc>:0 
  at TacViewDataLogger.TacViewDataLogger.buildDataEntry (Actor actor) [0x00095] in <2e0e8b74725f44a68ba3843d9aa2e3dc>:0 
  at TacViewDataLogger.TacViewDataLogger.TacViewDataLogACMI () [0x00052] in <2e0e8b74725f44a68ba3843d9aa2e3dc>:0 
  at TacViewDataLogger.TacViewDataLogger.Update () [0x000aa] in <2e0e8b74725f44a68ba3843d9aa2e3dc>:0 

After manually inspecting the datalog file only a small part of it contained flight info, Im happy to help with debugging, just dont know where to start.

Player.log
datalog.zip

@nebriv
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nebriv commented May 1, 2022 via email

@villevilli
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Sounds likely. Thanks for maintaining this.

@CountBacula
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CountBacula commented Aug 21, 2022

AI vehicles spawned by the Air Traffic mod do create valid track data if that helps narrow it down at all. Probably the changes to player enums post multiplayer update?

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3 participants