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Just started tinkering with this, in expo-gl it exposes a WebGL2RenderingContext and I was wondering if it were possible to use that instead of a canvas2d inside a webview to handle the rendering.
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Just started tinkering with this, in
expo-gl
it exposes aWebGL2RenderingContext
and I was wondering if it were possible to use that instead of a canvas2d inside a webview to handle the rendering.Beta Was this translation helpful? Give feedback.
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