Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Direct-To-Home support #11

Open
Capkirk123 opened this issue Aug 14, 2024 · 3 comments
Open

Direct-To-Home support #11

Capkirk123 opened this issue Aug 14, 2024 · 3 comments
Assignees
Labels
enhancement New feature or request

Comments

@Capkirk123
Copy link
Collaborator

As discussed in discord, better support for direct-to-home/TVRO stations.

Add the ability to automatically generate ground stations over a set geographical area to simulate TVRO/Direct-to-home satellite stations without needing to manually create a bunch of stations. I believe making the stations "non-tracking" was also discussed, so that they reject connections with any satellite that moves across their field of view too quickly. I would like some control over this parameter if it was added, as non-geostationary satellites have been used in combination with fixed satellite stations (the Japanese QZSS constellation used a tundra orbit with enough satellites that one would always be within the field of view of the fixed ground stations, while the Sirius Satellite radio system uses low-gain antennas that are relatively insensitive to satellite position as long as it is high enough above the horizon).

@Capkirk123 Capkirk123 added the enhancement New feature or request label Aug 14, 2024
@eggrobin eggrobin self-assigned this Aug 14, 2024
@eggrobin
Copy link
Member

I believe making the stations "non-tracking" was also discussed, so that they reject connections with any satellite that moves across their field of view too quickly. I would like some control over this parameter if it was added, as non-geostationary satellites have been used in combination with fixed satellite stations (the Japanese QZSS constellation used a tundra orbit with enough satellites that one would always be within the field of view of the fixed ground stations, while the Sirius Satellite radio system uses low-gain antennas that are relatively insensitive to satellite position as long as it is high enough above the horizon).

More than just discussed, I had experimented with it.
I did not do that by limiting the speed at which satellites move, because that is not how it works and then it leads to the issues you mentioned; instead I did it by making the player designate some nominal spot in the sky where the satellite is supposed to be, and having the antenna target that; then things keep working in a reasonably wide cone around that spot.

@eggrobin
Copy link
Member

Some screenshots from those experiments (in November 2021 and March 2022, respectively):
image
image

@Capkirk123
Copy link
Collaborator Author

Ah, that is a much nicer system.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants