You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
As discussed in discord, better support for direct-to-home/TVRO stations.
Add the ability to automatically generate ground stations over a set geographical area to simulate TVRO/Direct-to-home satellite stations without needing to manually create a bunch of stations. I believe making the stations "non-tracking" was also discussed, so that they reject connections with any satellite that moves across their field of view too quickly. I would like some control over this parameter if it was added, as non-geostationary satellites have been used in combination with fixed satellite stations (the Japanese QZSS constellation used a tundra orbit with enough satellites that one would always be within the field of view of the fixed ground stations, while the Sirius Satellite radio system uses low-gain antennas that are relatively insensitive to satellite position as long as it is high enough above the horizon).
The text was updated successfully, but these errors were encountered:
I believe making the stations "non-tracking" was also discussed, so that they reject connections with any satellite that moves across their field of view too quickly. I would like some control over this parameter if it was added, as non-geostationary satellites have been used in combination with fixed satellite stations (the Japanese QZSS constellation used a tundra orbit with enough satellites that one would always be within the field of view of the fixed ground stations, while the Sirius Satellite radio system uses low-gain antennas that are relatively insensitive to satellite position as long as it is high enough above the horizon).
More than just discussed, I had experimented with it.
I did not do that by limiting the speed at which satellites move, because that is not how it works and then it leads to the issues you mentioned; instead I did it by making the player designate some nominal spot in the sky where the satellite is supposed to be, and having the antenna target that; then things keep working in a reasonably wide cone around that spot.
As discussed in discord, better support for direct-to-home/TVRO stations.
Add the ability to automatically generate ground stations over a set geographical area to simulate TVRO/Direct-to-home satellite stations without needing to manually create a bunch of stations. I believe making the stations "non-tracking" was also discussed, so that they reject connections with any satellite that moves across their field of view too quickly. I would like some control over this parameter if it was added, as non-geostationary satellites have been used in combination with fixed satellite stations (the Japanese QZSS constellation used a tundra orbit with enough satellites that one would always be within the field of view of the fixed ground stations, while the Sirius Satellite radio system uses low-gain antennas that are relatively insensitive to satellite position as long as it is high enough above the horizon).
The text was updated successfully, but these errors were encountered: