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Crash when the plotting frame is set to MCMF #3872
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Thanks for reporting. Do you by any chance have a crash folder in The journal does indeed indicate a failure in the new impact computation code, but I am unable to reproduce the crash. That may not be too surprising since the problem looks like some kind of memory corruption and these things are hard to reproduce. The crash dump could give us some hints. |
No, there are no folders related to that crash |
If you are able to reproduce the crash, could you give us your |
I was able to reproduce the crash, curiously this time the trajectory wasn't suborbital, just very eccentric. https://gist.github.com/kscarvajalc/3a530b7fc09b536f9e9f7746545324e0 |
Hello, I couldn't update the report, the problem persist with the same dialog as the seen in #4038 for all the releases until Klein. Today, I updated the mod, and the crash when the vessel is in suborbital trajectory is solved, but still crashes when the periapsis is close to the ground and the plotting frame is MCMF, with the difference that the game just freezes with no dialog. Also I think the crash happened when I tried to start the engine. ERROR.20240813-192650.7288.log Like the last time, there is no crash folder. |
(I didn't realize that there was a windows from the C++ Runtime Library in the original report. A screenshot would have been helpful.) I am marking this issue as a duplicate, let's continue the discussion in #4038. |
So, I was trying to land in the Mun but the moment I changed to the surface reference frame the game crashed with a window from Visual C++, the crash happens every time the trajectory intersects with the surface no matter if it is a flight plan, the actual landing or the tracking station.
https://gist.github.com/kscarvajalc/bbc5364f9884ea1b2ceb74a0dd4743c6
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