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Can you make an expansion that supports mod files? #43
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This is quite tricky to implement. The extension would have to know the following:
Are you imagining that you have to provide these files to the extension as a user in the form of URLs or JSON? |
Is it possible to recognize the jar file ontology directly? I have a method that I don't know if it works, reading the assets folder in the jar file directly, because each jar's assets has its own folder name, the same as the mod name, so it might be easier when looking for textures. |
I happen to have a question, because I am in China now, so every time I open a nbt file I have to wait for a long time to open it, is it possible to add a faster download method to reduce the opening time? For example, adding the files from github directly to my computer instead of downloading them from github every time I open them. |
No not really, just having the models and textures isn't enough |
Currently you can only view vanilla textures, can you please make support that can view the structure files of the mod? Thanks.
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