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changelog.md

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Changelog

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  • Train overlay decluttering
  • Updated builtin colors
  • Hide travelnets and missions by pattern "(P)"
  • Added benchmark
  • Minor speed improvements

3.0.0

  • Javascript ES6 frontend
  • Param2 coloring
  • More player infos (RTT)
  • Search ability for LCD displays
  • City border support
  • Label support (street, city names, regions)
  • Various bugfixes

2.2.0

  • Added ATM overlay
  • Added locator overlay
  • Add ability for bone-owner search
  • Separate mapserver_mod into own repository

2.1.1

  • force tcp v4 for listener

2.1.0

2.0.1

  • Added configversion to mapserver.json
  • Added defaultoverlays to mapserver.json
  • Added trainline overlay
  • Added border overlay
  • Added simple js/css bundler (concat)
  • Fix mismatching timestamp issues

2.0.0

  • Fixed websocket connect issue (origin check)
  • Fixed multiple layer issue
  • Fixed mapblock version support issue
  • Breaking change: Reworked mapserver.json layer config (now mapblock range, not blocks)
  • Reworked build pipeline
  • Optional crafting recipes for mapobjects

1.0.0

  • Extended configuration
  • Monitoring
  • Mod-bridge
  • Player and game-stats display (player-count, lag)
  • More mapobjects
  • Fixed tile generation glitch
  • Tile-backend is now file-based (needs a complete re-rendering)
  • Postgres map backend

0.1.0 (2019-02-08)

  • Realtime tiles
  • Mapobjects
  • Sqlite backend

0.0.1 - 0.0.3

  • Alpha releases