- Train overlay decluttering
- Updated builtin colors
- Hide travelnets and missions by pattern "(P)"
- Added benchmark
- Minor speed improvements
- Javascript ES6 frontend
- Param2 coloring
- More player infos (RTT)
- Search ability for LCD displays
- City border support
- Label support (street, city names, regions)
- Various bugfixes
- Added ATM overlay
- Added locator overlay
- Add ability for bone-owner search
- Separate mapserver_mod into own repository
- force tcp v4 for listener
- Added search bar
- Shop info with stock
- Colored POI's
- Icons for POI's
- Exported mapserver mod to own repository: https://github.com/thomasrudin/mapserver_mod
- Added configversion to
mapserver.json
- Added defaultoverlays to
mapserver.json
- Added trainline overlay
- Added border overlay
- Added simple js/css bundler (concat)
- Fix mismatching timestamp issues
- Fixed websocket connect issue (origin check)
- Fixed multiple layer issue
- Fixed mapblock version support issue
- Breaking change: Reworked
mapserver.json
layer config (now mapblock range, not blocks) - Reworked build pipeline
- Optional crafting recipes for mapobjects
- Extended configuration
- Monitoring
- Mod-bridge
- Player and game-stats display (player-count, lag)
- More mapobjects
- Fixed tile generation glitch
- Tile-backend is now file-based (needs a complete re-rendering)
- Postgres map backend
- Realtime tiles
- Mapobjects
- Sqlite backend
- Alpha releases