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Manuel edited this page Aug 25, 2022
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Welcome to the ASFML wiki!
Available resources:
- API documentation for ASFML.
- Tutorials for SFML (C++) or CSFML (C) are useful. Applicability to Ada is usually straightforward.
Build the SFML and CSFML and use it through the ASFML in Ada (Linux) by HonkiTonk
Feel free to add yours!
- 16 Games
- Play 2048
- pygamer-simulator
- Civ-Klon
- BingAda (only for sound)
Steps to create a new release:
- Install the new release in the OS and use
include/generated/check.sh
to get the list of new symbols to import. - Read the release notes for SFML to get an idea of API changes.
- Compare the two tags (current bound release and new release) to see differences in header files, for example: https://github.com/SFML/CSFML/compare/2.4...2.5
- Run
include/generated/gen.sh
to get the automatically generated specifications. - Merge generated specifications with current ones and edit accordingly.
- Update tests if needed.
- Repeat until
check.sh
says everything is updated and compile and run tests. - Update version numbers in
include/sf.ads
- Regenerate documentation and update README.
- Make new release in GitHub.