Good practice to release the game. #23
Replies: 2 comments 3 replies
-
Hi @Rose-Lilas, Glad you find ASFML useful. Regarding packaging, one way to distribute an Ada application is to include it in the Alire index, because users will be able to get all needed it to build it automatically using For Windows, an option that might work is to use the new feature in Alire 2.0 using the |
Beta Was this translation helpful? Give feedback.
-
Thank you for the answer. I will check your proposals. Just for my information, where are stored resources like 'cute_image.jpg' that you refer in your example (main.adb)? |
Beta Was this translation helpful? Give feedback.
-
Hi!
First of all, I would like to thank you for your work on Ada. I discovered Alire yesterday, and then your binding : I am amazed by your dedication.
I coded a lot with Ada in the past years and as I want to make a game on my spare time, why not use ASFML instead of unity ;).
I am not used to produce installation wizard or stuff like that, and I am wondering do you have any advice to do some packaging of the executable and dll etc. Alire actually hides a lot of thing with its dependencies management. (I currently work on windows to avoid to configure cross compilation, as I target windows, which may be to complicated for me.)
Thx.
R-L.
Beta Was this translation helpful? Give feedback.
All reactions