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recplayer.h
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recplayer.h
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/*
* vdr-plugin-vnsi - KODI server plugin for VDR
*
* Copyright (C) 2004-2005 Chris Tallon
* Copyright (C) 2010 Alwin Esch (Team XBMC)
* Copyright (C) 2010, 2011 Alexander Pipelka
* Copyright (C) 2015 Team KODI
*
* http://kodi.tv
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with KODI; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is taken from VOMP for VDR plugin.
*/
#ifndef VNSI_RECPLAYER_H
#define VNSI_RECPLAYER_H
#include <stdio.h>
#include <vdr/recording.h>
#include "config.h"
#include <vector>
#include <string>
class cSegment
{
public:
uint64_t start;
uint64_t end;
};
class cRecPlayer
{
public:
cRecPlayer(const cRecording* rec, bool inProgress = false);
~cRecPlayer();
uint64_t getLengthBytes();
uint32_t getLengthFrames();
double getFPS();
int getBlock(unsigned char* buffer, uint64_t position, int amount);
bool openFile(int index);
void closeFile();
void scan();
void reScan();
uint64_t positionFromFrameNumber(uint32_t frameNumber);
uint32_t frameNumberFromPosition(uint64_t position);
bool getNextIFrame(uint32_t frameNumber, uint32_t direction, uint64_t* rfilePosition, uint32_t* rframeNumber, uint32_t* rframeLength);
private:
void cleanup();
char* fileNameFromIndex(int index);
void checkBufferSize(int s);
const bool m_inProgress;
const std::string m_recordingFilename;
const bool m_pesrecording;
cIndexFile m_indexFile;
int m_file;
int m_fileOpen;
char m_fileName[512];
std::vector<cSegment> m_segments;
uint64_t m_totalLength;
uint32_t m_totalFrames;
double m_fps;
};
#endif // VNSI_RECPLAYER_H