Releases: maximegmd/CyberEngineTweaks
ASI plugin & memory pool config & AVX detection
This is a breaking upgrade from the old versions.
Please delete:
- Cyberpunk2077.exe.plugins
- performance_overhaul/
- version.dll
Then you can unzip this in bin/x64 as usual.
The config and logs are now in plugins/cyber_engine_tweaks/
Debug menu now doesn't hide quit game
v0.6.1 Disable debug menu by default, it might cause issues that we don't kn…
Unlock the debug menu ;)
This unlocks the debug menu in the main menu, it is enabled by default :)
Proper VRAM detection
v0.5.2 Add detection of VRAM
Minor bug fix
v0.5.1 Update README.md
Add virtual input fix
Source: https://www.reddit.com/r/cyberpunkgame/comments/kb73fr/fix_for_virtual_input_not_working/
It is enabled by default
Add memory pool hook
This will override the PoolCPU to your ram - 4GB and set PoolGPU to 4GB or higher if it is set higher in the engine's csv file.
Add config file and AVX
As usual pop it in bin/x64
You will find a new directory performance_overhaul containing config.json.
By default AMD SMT and Spectre (trampoline jmps) are enabled, AVX is disabled, enable it ONLY if you get the AVX crash.
Double trampoline skip
As usual unzip in bin/x64
1.04 patch for trampolines
This version patches the trampolines aka calling a function that just jumps.
I haven't benchmarked the performance impact (if any) but it's always better to jump as little as possible to avoid icache misses.