This guide is an overview to have the first glimpse into our AlpsSDK
. See how it works through a demo app that we've built using our technology.
We assume that you already have knowledge about the Advanced Location Publish/Subscribe ALPS
model.
If not, please have a look at our portal matchmore.io/.
Alps iOS SDK uses Apple Push Notification Service (APNS) to deliver notifications to your iOS users.
If you already know how to enable APNS, don't forget to upload the certificate in our portal.
Else, you can find help on how to setup APNS.
- Register in our portal
- Create an application in our cloud
- Get Ticketing App and launch it
- Ticketing App review
- Do you have iBeacons?
Did you have a look at the live demo ? Ticketing App is mirroring this demo.
- Click on Sign In.
- Register an account, then connect yourself and and we will get started with the portal.
- This is your dashboard in the
Matchmore
portal. - To
create your first app
click on the button on the left.
- Fill the asked information and then click on create.
I have filled with name :
test
and description :
This is a test application
Your first application is now registered !
Note : API_KEY
is needed to build an application using AlpsSDK
.
Our github : https://github.com/matchmore/alps-ios-TicketingApp
Go in your terminal and git clone the project. The command you can enter in your terminal :
git clone https://github.com/matchmore/alps-ios-TicketingApp.git
Then, enter in the folder with your terminal, you can use this command :
cd alps-ios-TicketingApp
To start using this project you need to install the AlpsSDK
, which comes in the form of a CocoaPod.
We have already set it up in this project, but remember to add these lines to your own podfile for the next project, in order to use our Alps SDK.
pod 'AlpsSDK'
Then save the file, and go to your terminal (which is inside of Ticketing App folder) and enter the command :
pod install
In case of any problems with CocoaPods try:
pod repo update
- Open the Workspace of Ticketing App’s project.
- Open the file AppDelegate.swift and assign api-key and to
MatchMore
static class, as illustrated hereafter.
// Basic setup
let config = MatchMoreConfig(apiKey: "YOUR_API_KEY")
MatchMore.configure(config)
- Run the project on your simulator or on your apple Iphone.
Careful! Before using the application, make sure to set location on your simulator, as shown below. For this, when your simulator is launched, go in Debug/Location and set a custom location or just use Apple location. Make sure that is not set on “None”. See image below.
Reminder : Please have a look at our portal http://matchmore.io/ to see the Live Demo
. We will cover this demo with a real app which is the Ticketing App
.
- Attach a publication to device 1
- Attach a subscription to device 2
- Simulate a movement for device 2
- Receive a match or not
We want to attach a publication to Device 1.
- Select tab bar
Sell
at the bottom right. - Click on
Sell a ticket
at the top-right. This will switch you to another view where you can publish. Notice that we will publish only on our iPhone emulator during this demo. - Click on Mobile Button, you can now publish a publication on Device 1 by clicking on “Publish” button. Don't forget to set information. We recommend the following : Concert : Montreux Jazz Price : 100 Range : 1000 Duration : 1000
- Press “Publish”.
Note : Most important is that topic is the same for both publisher and subscriber and properties should equal selector ( Here Concert = “Montreux Jazz” is our property and selector )
IMPORTANT : You need a physical iPhone to run a second simulator.
- Build and run the project by selecting your physical iPhone as the simulator
- Go to tab "Find" and click on the + at the top-right of the screen. You can now add informations for the subscription on Device 2. We recommend the next information for your subscription : Concert : Montreux Jazz Max Price : 3000 Range (m) : 1000 Duration (s) : 1000
- Accept the subscription by clicking on
Start Getting Matches!
- Simulate a movement for Device 2 to enter Device 1's publication range.
Note : You need to know where Device 1 location is set on the Xcode Simulator.
To set Device 1 location :
- Go in simulator, Debug/Location/CustomLocation
- use
Custom Location
and set it to a location and move near to it with Device 2 to get the Match
You will get a notification every time you get a match !
NOTE : You can actually test the whole app without creating two devices. For the purpose to mirror the live demo on our portal, we made the choice to show describe this tutorial with two devices.
Our technology integrate iBeacon, if you have iBeacons you can attach publication/subscription on it and our cloud service will deliver the match with soon to come pusher endpoints such as Apple Pusher Notifications.
- First, you need to register the beacons on our portal. On your dashboard, click on
Beacons
. - Start, to register your beacons for future use in your application.
In order to register your beacon(s), you need to provide their current UUID, Major and Minor. The name of the beacon could be his color or his form, something that helps you to recognize this beacon.
When you are done your beacons dashboard should show informations about your registered beacons.
Now assign your beacons in each application(s) you want to make use of them.
- Go to “Applications” in your dashboard.
- Click on the
+ beacon
icon, under the application in which you want to assign beacon(s).
Choose the beacons and click on assign. See image below for an example of what you should have.
NOTE : The userId of the owner of the beacons in this app is equal to the api- key.
- Run Ticketing App, and go to
sell tab
- click on
Sell a ticket
.
Look at iBeacon
, you should be able to choose between the beacons you assigned to your application.
Alps iOS Ticketing App
is available under the MIT license. See the LICENSE file for more info.