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It seems the dynamic objects not been tracked #28
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@XunshanMan Hi, would you mind helping me with the issue, and I would really appreciate it if you could tell me how to generate the result shown in your issue: |
Hi, @CharlieLeee Running MaskRCNN offline, before executing MaskFusion, and try the command as shows in the README.md |
@XunshanMan Thank you so much for replying! When I'm running maskrcnn, the output files include three files: jpg, png, and txt. It's weird that the png file looks like there's no mask in it |
@CharlieLeee yes, we need convert klg to png first. For why it seems no mask in the pngs, I think every pixels have a small integer value to represent a label, e.g. 0 for human beings, 1 for some object, 2 for another object.... |
@XunshanMan Yeah! you're right, I totally ignore the mask of the teddy bear haha. So after generating the mask, all I need is to collect all pngs in a mask folder and run the command: Updates: I ran the command then I ran Could you please suggest which step I did wrong, thanks! |
@CharlieLeee |
@XunshanMan Sure, I'll try that! Thank you so much for helping!! |
hi, thanks for the fantastic work.
I met the similar problem like #21.
I did according to the REAME.md, the only difference is that I added two CMake parameters as below, so that there would not be "out of memory" error on my GPU ( Nvidia 840M, yes... an old one)
and checked my toml file to keep it unchanged:
However, when running on the dataset from Co-Fusion, it seems the label "clock" has been filtered.
so in the final result, the trajectory of the clock makes the reconstruction not so good:
The offline result from MaskRCNN shows good:
I'm wondering why the dynamic parts are ignored and not tracked. Is there some size filter somewhere else? My output shows like below:
"2147483647,2147483647 -2147483648,-2147483648" is a little weird, however I checked the codes and they are defined as initial values for bounding boxes.
Thanks so much. I'll keep on digging into the codes to find the answer.
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