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ProfileExtractor.cpp
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ProfileExtractor.cpp
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/***********************************************************************
ProfileExtractor - Algorithm to extract straight-line profiles from 2.5D
LiDAR data.
Copyright (c) 2010-2011 Oliver Kreylos
This file is part of the LiDAR processing and analysis package.
The LiDAR processing and analysis package is free software; you can
redistribute it and/or modify it under the terms of the GNU General
Public License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
The LiDAR processing and analysis package is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with the LiDAR processing and analysis package; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA
***********************************************************************/
#include "ProfileExtractor.h"
#include <vector>
#include <Cluster/MulticastPipe.h>
#include <SceneGraph/GroupNode.h>
#include <SceneGraph/ColorNode.h>
#include <SceneGraph/CoordinateNode.h>
#include <SceneGraph/IndexedLineSetNode.h>
#include <SceneGraph/ShapeNode.h>
#include "LidarOctree.h"
#include "SceneGraph.h"
class Sampler // Class to sample the implicit surface defined by a LiDAR point cloud at an (x, y) position
{
/* Elements: */
private:
double pos[2]; // Sample point's (x, y) position
double dx[2],dy[2]; // Sample frame orientations in x and y
double step[2]; // Sample step size along dx and dy orientations
double numLobes; // Number of lobes in Lanczos reconstruction filter
double accumulator; // Accumulated convolution between point cloud and filter
double weightSum; // Sum of weights for all accumulated points
double absWeightSum; // Sum of absolute weights for all accumulated points
/* Constructors and destructors: */
public:
Sampler(const double sDx[2],const double sDy[2],const double sStep[2],int sNumLobes) // Creates an empty sampler
:numLobes(double(sNumLobes))
{
for(int i=0;i<2;++i)
{
dx[i]=sDx[i];
dy[i]=sDy[i];
step[i]=sStep[i];
}
}
/* Methods: */
void setPos(const Point& p)
{
/* Copy the sample position: */
for(int i=0;i<2;++i)
pos[i]=double(p[i]);
/* Reset the filter accumulator: */
accumulator=0.0;
weightSum=0.0;
absWeightSum=0.0;
}
void operator()(const LidarPoint& p)
{
/* Calculate the sample coordinates of the LiDAR point: */
double lp[2];
lp[0]=double(p[0]-pos[0])*dx[0]+double(p[1]-pos[1])*dx[1];
lp[1]=double(p[0]-pos[0])*dy[0]+double(p[1]-pos[1])*dy[1];
/* Calculate the Lanczos filter weight for the LiDAR point: */
double weight=1.0;
for(int i=0;i<2;++i)
{
double x=Math::Constants<double>::pi*lp[i]/step[i];
if(Math::abs(x)>=numLobes)
weight=0.0;
else if(x!=0.0)
{
weight*=Math::sin(x)/x;
x/=numLobes;
weight*=Math::sin(x)/x;
}
}
/* Accumulate the weighted point: */
accumulator+=double(p[2])*weight;
weightSum+=weight;
absWeightSum+=Math::abs(weight);
}
double getWeightSum(void) const // Returns the sum of point weights
{
return weightSum;
}
double getAbsWeightSum(void) const // Returns the sum of absolute point weights
{
return absWeightSum;
}
double getValue(void) const // Returns the convolution result
{
/* Return the weighted average: */
return accumulator/weightSum;
}
};
void extractProfile(const LidarOctree* octree,const Point& p0,const Point& p1,double segmentLength,int oversampling,double filterWidth,int numLobes,Cluster::MulticastPipe* pipe)
{
std::vector<Point> profilePoints;
if(pipe==0||pipe->isMaster())
{
/* Calculate the distribution of sample points along the profile: */
double pLen=Geometry::dist(p0,p1);
int numSegments=int(pLen/segmentLength+0.5);
segmentLength=pLen/double(numSegments);
numSegments*=oversampling;
/* Create the profile point list: */
profilePoints.reserve(numSegments+1);
profilePoints.push_back(p0);
for(int i=1;i<numSegments;++i)
{
float lambda=float(double(i)/double(numSegments));
profilePoints.push_back(Geometry::affineCombination(p0,p1,lambda));
}
profilePoints.push_back(p1);
/* Set up the sampling filter frame: */
double dx[2],dy[2],step[2];
dx[0]=double(p1[0])-double(p0[0]);
dx[1]=double(p1[1])-double(p0[1]);
double dxMag=Math::sqrt(Math::sqr(dx[0])+Math::sqr(dx[1]));
dx[0]/=dxMag;
dx[1]/=dxMag;
dy[0]=dx[1];
dy[1]=-dx[0];
step[0]=segmentLength;
step[1]=filterWidth;
Sampler sampler(dx,dy,step,numLobes);
/* Sample all profile points: */
for(std::vector<Point>::iterator ppIt=profilePoints.begin();ppIt!=profilePoints.end();++ppIt)
{
/* Calculate the bounding box of the sampling filter's support: */
Vector bx=Vector(dx[0],dx[1],0.0f)*(float(segmentLength)*float(numLobes));
Vector by=Vector(dy[0],dy[1],0.0f)*(float(filterWidth)*float(numLobes));
Box frame=Box::empty;
frame.min[2]=Math::Constants<float>::min;
frame.max[2]=Math::Constants<float>::max;
frame.addPoint(*ppIt-bx-by);
frame.addPoint(*ppIt-bx+by);
frame.addPoint(*ppIt+bx-by);
frame.addPoint(*ppIt+bx+by);
/* Sample the point: */
sampler.setPos(*ppIt);
octree->processPointsInBox(frame,sampler);
/* Set the profile point's elevation: */
(*ppIt)[2]=sampler.getValue();
}
if(pipe!=0)
{
/* Send the extracted profile points to the slaves: */
pipe->write<unsigned int>(profilePoints.size());
for(std::vector<Point>::iterator ppIt=profilePoints.begin();ppIt!=profilePoints.end();++ppIt)
pipe->write<Point::Scalar>(ppIt->getComponents(),3);
pipe->flush();
}
}
else
{
/* Retrieve the extracted profile points from the master: */
unsigned int numProfilePoints=pipe->read<unsigned int>();
profilePoints.reserve(numProfilePoints);
for(unsigned int i=0;i<numProfilePoints;++i)
{
Point pp;
pipe->read<Point::Scalar>(pp.getComponents(),3);
profilePoints.push_back(pp);
}
}
/* Add the profile to the scene graph root: */
SceneGraph::GroupNode* root=new SceneGraph::GroupNode;
getSceneGraphRoot().children.appendValue(root);
getSceneGraphRoot().update();
SceneGraph::ShapeNode* s=new SceneGraph::ShapeNode;
root->children.appendValue(s);
{
SceneGraph::IndexedLineSetNode* ils=new SceneGraph::IndexedLineSetNode;
s->geometry.setValue(ils);
SceneGraph::ColorNode* color=new SceneGraph::ColorNode;
ils->color.setValue(color);
color->color.appendValue(SceneGraph::Color(0.0f,0.5f,0.0f));
color->update();
SceneGraph::CoordinateNode* coord=new SceneGraph::CoordinateNode;
ils->coord.setValue(coord);
for(std::vector<Point>::iterator ppIt=profilePoints.begin();ppIt!=profilePoints.end();++ppIt)
coord->point.appendValue(*ppIt);
coord->update();
for(unsigned int i=0;i<profilePoints.size();++i)
ils->coordIndex.appendValue(i);
ils->colorPerVertex.setValue(false);
ils->lineWidth.setValue(3.0f);
ils->update();
}
s->update();
root->update();
}