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PlanePrimitive.h
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PlanePrimitive.h
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/***********************************************************************
PlanePrimitive - Class for planes extracted from point clouds.
Copyright (c) 2007-2011 Oliver Kreylos
This file is part of the LiDAR processing and analysis package.
The LiDAR processing and analysis package is free software; you can
redistribute it and/or modify it under the terms of the GNU General
Public License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
The LiDAR processing and analysis package is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with the LiDAR processing and analysis package; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA
***********************************************************************/
#ifndef PLANEPRIMITIVE_INCLUDED
#define PLANEPRIMITIVE_INCLUDED
#include <Geometry/Point.h>
#include <Geometry/Plane.h>
#include <GL/gl.h>
#include <GL/GLObject.h>
#include "Primitive.h"
/* Forward declarations: */
namespace Cluster {
class MulticastPipe;
}
class LidarOctree;
class PlanePrimitive:public Primitive,public GLObject
{
/* Embedded classes: */
public:
typedef Geometry::Plane<Scalar,3> Plane; // Type for plane equations
private:
struct DataItem:public GLObject::DataItem
{
/* Elements: */
public:
GLuint displayListId; // Base ID of the display lists containing the plane's surface and grid
/* Constructors and destructors: */
DataItem(void);
virtual ~DataItem(void);
};
/* Elements: */
private:
Plane plane; // Equation of the extracted plane
Point points[4]; // Corner points of a rectangle bounding the selected points
int numX,numY; // Number of grid lines to render along the plane's x and y directions to achieve a mostly square grid
/* Constructors and destructors: */
public:
PlanePrimitive(const LidarOctree* octree,const Vector& translation,Cluster::MulticastPipe* pipe); // Creates plane by processing selected points from the given octree; writes result to given pipe if !=0
PlanePrimitive(Cluster::MulticastPipe* pipe); // Creates plane by reading plane data from given pipe
PlanePrimitive(IO::File& file,const Vector& translation); // Reads a plane primitive from a binary file
/* Methods: */
virtual Scalar pick(const Point& pickPoint,Scalar maxPickDistance) const;
virtual void initContext(GLContextData& contextData) const;
virtual void glRenderAction(GLContextData& contextData) const;
virtual void write(IO::File& file,const Vector& translation) const;
const Plane& getPlane(void) const // Returns the equation of the extracted plane
{
return plane;
};
const Point& getPoint(int index) const // Returns one of the rectangle's corners
{
return points[index];
};
};
#endif