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CONTRIBUTING.md

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Torque 3D contribution guidelines

So you want to help Torque out by contributing to the repo? That's awesome! We just ask that you'd give this document a quick read to get yourself familiar with the process. Do you want to request a feature? Create a pull-request to contribute your own code to the engine? Report an issue you've discovered?

Report an issue

Before you report an issue with the engine, please search and quickly make sure someone else hasn't obviously reported it. If you're not sure if it's the same issue, go ahead and comment on it! Once you're certain you've found a new issue, hit the big green button and please include the following information:

  • Your platform and compiler, if you're not using a precompiled binary
  • Steps to reproduce the issue, if at all possible
  • If it's related to graphics, your GFX card and driver details.

Create a pull-request

We ask that potential contributors read our pull-request guidelines before opening a PR. We also have some code style guidelines. Here's a quick guide to the branches in this repo that you might think of targeting a PR at:

The master branch

The repository's master branch is where we make releases. It's supposed to be stable at all times - or as stable as we can make it - and only gets updated when a new version comes out. Any pull-requests to the master branch will have to be rejected - sorry :(.

The development branch

The development branch is where most development happens. It is the target for the next 'middle' version of the engine (the 6 in 3.6.1, for example). This means we will add new features, and refactor code if it doesn't break existing games made with the engine too much*. Most pull requests to development can be accepted if we like your code - unless they would potentially break users' games.

*How much is too much is for the Steering Committee to decide.

The development-3.6 branch

The development-3.6 branch is where we will make bugfixes and small patches to the previous stable 'middle' version. This branch is where the 'small' versions will be created - 3.6.2, 3.6.3, etcetera. So if you have a bugfix or tiny enhancement that doesn't require anyone to change their game, it'd be best appreciated in this branch.

TLDR

Don't make any PRs to master. PR new features and large fixes/refactorings to development. PR bugfixes to development-3.6.

Request a feature

We ask that all feature requests be discussed in the GarageGames forums, our IRC channel, or on our UserVoice feature request voting page before making an issue here. If your idea is popular, we'll hear of it and probably make an issue ourselves, if we agree.

Even better - don't request a feature, start working on it! This engine isn't going to improve itself ;).