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Current code is using CryproRandom to generate seed, but it uses only single byte
RandomString4Net/RandomString4Net/RandomString.cs
Lines 163 to 175 in f01e288
This means that there are possible only 256 different outputs generated by this lib for same input parameters.
Need to take 4 bytes and convert them to int.
The text was updated successfully, but these errors were encountered:
Updated random seed to use 4 bytes rather than just 1 (Issue ljnath#2)
68fd780
Successfully merging a pull request may close this issue.
Current code is using CryproRandom to generate seed, but it uses only single byte
RandomString4Net/RandomString4Net/RandomString.cs
Lines 163 to 175 in f01e288
This means that there are possible only 256 different outputs generated by this lib for same input parameters.
Need to take 4 bytes and convert them to int.
The text was updated successfully, but these errors were encountered: