diff --git a/SDL3/CategoryGPU.md b/SDL3/CategoryGPU.md index a37e991f2..883d71b60 100644 --- a/SDL3/CategoryGPU.md +++ b/SDL3/CategoryGPU.md @@ -137,14 +137,14 @@ Examples demonstrating proper usage of this API can be found ## FAQ -**Question: When are you adding more advanced features, like ray tracing or mesh -shaders?** - -Answer: We don't have immediate plans to add more bleeding-edge features, but we -certainly might in the future, when these features prove worthwhile, and -reasonable to implement across several platforms and underlying APIs. So -while these things are not in the "never" category, they are definitely not -"near future" items either. +**Question: When are you adding more advanced features, like ray tracing or +mesh shaders?** + +Answer: We don't have immediate plans to add more bleeding-edge features, +but we certainly might in the future, when these features prove worthwhile, +and reasonable to implement across several platforms and underlying APIs. +So while these things are not in the "never" category, they are definitely +not "near future" items either.