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Sync SDL3 header -> wiki
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SDLWikiBot committed Apr 23, 2024
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2 changes: 1 addition & 1 deletion SDL3/SDLK_UNKNOWN.md
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Expand Up @@ -5,7 +5,7 @@ A subset of possible virtual key values.

## Header File

Defined in [SDL_keycode.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_keycode.h)
Defined in [<SDL3/SDL_keycode.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_keycode.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_ANDROID_EXTERNAL_STORAGE_READ.md
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Expand Up @@ -5,7 +5,7 @@ See the official Android developer guide for more information: http://developer.

## Header File

Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)
Defined in [<SDL3/SDL_system.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AcquireCameraFrame.md
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Expand Up @@ -5,7 +5,7 @@ Acquire a frame.

## Header File

Defined in [SDL_camera.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_camera.h)
Defined in [<SDL3/SDL_camera.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_camera.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AddEventWatch.md
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Expand Up @@ -5,7 +5,7 @@ Add a callback to be triggered when an event is added to the event queue.

## Header File

Defined in [SDL_events.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h)
Defined in [<SDL3/SDL_events.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AddGamepadMapping.md
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Expand Up @@ -5,7 +5,7 @@ Add support for gamepads that SDL is unaware of or change the binding of an exis

## Header File

Defined in [SDL_gamepad.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gamepad.h)
Defined in [<SDL3/SDL_gamepad.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gamepad.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AddGamepadMappingsFromFile.md
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Expand Up @@ -5,7 +5,7 @@ Load a set of gamepad mappings from a file.

## Header File

Defined in [SDL_gamepad.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gamepad.h)
Defined in [<SDL3/SDL_gamepad.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gamepad.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AddGamepadMappingsFromIO.md
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Expand Up @@ -5,7 +5,7 @@ Load a set of gamepad mappings from an [SDL_IOStream](SDL_IOStream).

## Header File

Defined in [SDL_gamepad.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gamepad.h)
Defined in [<SDL3/SDL_gamepad.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gamepad.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AddHintCallback.md
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Expand Up @@ -13,7 +13,7 @@ Add a function to watch a particular hint.

## Header File

Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h)
Defined in [<SDL3/SDL_hints.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AddTimer.md
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Expand Up @@ -5,7 +5,7 @@ Call a callback function at a future time.

## Header File

Defined in [SDL_timer.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_timer.h)
Defined in [<SDL3/SDL_timer.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_timer.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AddVulkanRenderSemaphores.md
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Expand Up @@ -5,7 +5,7 @@ Add a set of synchronization semaphores for the current frame.

## Header File

Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h)
Defined in [<SDL3/SDL_render.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AllocateEventMemory.md
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Expand Up @@ -5,7 +5,7 @@ Allocate dynamic memory for an SDL event.

## Header File

Defined in [SDL_events.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h)
Defined in [<SDL3/SDL_events.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AndroidBackButton.md
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Expand Up @@ -5,7 +5,7 @@ Trigger the Android system back button behavior.

## Header File

Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)
Defined in [<SDL3/SDL_system.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AndroidGetActivity.md
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Expand Up @@ -9,7 +9,7 @@ Retrieve the Java instance of the Android activity class.

## Header File

Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)
Defined in [<SDL3/SDL_system.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AndroidGetExternalStoragePath.md
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Expand Up @@ -12,7 +12,7 @@ Get the path used for external storage for this application.

## Header File

Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)
Defined in [<SDL3/SDL_system.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AndroidGetExternalStorageState.md
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Expand Up @@ -12,7 +12,7 @@ Get the current state of external storage.

## Header File

Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)
Defined in [<SDL3/SDL_system.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AndroidGetInternalStoragePath.md
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Expand Up @@ -12,7 +12,7 @@ Get the path used for internal storage for this application.

## Header File

Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)
Defined in [<SDL3/SDL_system.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AndroidGetJNIEnv.md
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Expand Up @@ -9,7 +9,7 @@ Get the Android Java Native Interface Environment of the current thread.

## Header File

Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)
Defined in [<SDL3/SDL_system.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AndroidRequestPermission.md
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Expand Up @@ -5,7 +5,7 @@ Request permissions at runtime, asynchronously.

## Header File

Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)
Defined in [<SDL3/SDL_system.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AndroidSendMessage.md
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Expand Up @@ -5,7 +5,7 @@ Send a user command to SDLActivity.

## Header File

Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)
Defined in [<SDL3/SDL_system.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AndroidShowToast.md
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Expand Up @@ -5,7 +5,7 @@ Shows an Android toast notification.

## Header File

Defined in [SDL_system.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)
Defined in [<SDL3/SDL_system.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_system.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AssertData.md
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Expand Up @@ -5,7 +5,7 @@ Information about an assertion failure.

## Header File

Defined in [SDL_assert.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_assert.h)
Defined in [<SDL3/SDL_assert.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_assert.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AssertState.md
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Expand Up @@ -5,7 +5,7 @@ Possible outcomes from a triggered assertion.

## Header File

Defined in [SDL_assert.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_assert.h)
Defined in [<SDL3/SDL_assert.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_assert.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AtomicAdd.md
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Expand Up @@ -5,7 +5,7 @@ Add to an atomic variable.

## Header File

Defined in [SDL_atomic.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)
Defined in [<SDL3/SDL_atomic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AtomicCompareAndSwap.md
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Expand Up @@ -5,7 +5,7 @@ Set an atomic variable to a new value if it is currently an old value.

## Header File

Defined in [SDL_atomic.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)
Defined in [<SDL3/SDL_atomic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AtomicCompareAndSwapPointer.md
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Expand Up @@ -5,7 +5,7 @@ Set a pointer to a new value if it is currently an old value.

## Header File

Defined in [SDL_atomic.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)
Defined in [<SDL3/SDL_atomic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AtomicDecRef.md
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Expand Up @@ -5,7 +5,7 @@ Decrement an atomic variable used as a reference count.

## Header File

Defined in [SDL_atomic.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)
Defined in [<SDL3/SDL_atomic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AtomicGet.md
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Expand Up @@ -5,7 +5,7 @@ Get the value of an atomic variable.

## Header File

Defined in [SDL_atomic.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)
Defined in [<SDL3/SDL_atomic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AtomicGetPtr.md
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Expand Up @@ -5,7 +5,7 @@ Get the value of a pointer atomically.

## Header File

Defined in [SDL_atomic.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)
Defined in [<SDL3/SDL_atomic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AtomicIncRef.md
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Expand Up @@ -5,7 +5,7 @@ Increment an atomic variable used as a reference count.

## Header File

Defined in [SDL_atomic.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)
Defined in [<SDL3/SDL_atomic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AtomicInt.md
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Expand Up @@ -5,7 +5,7 @@ A type representing an atomic integer value.

## Header File

Defined in [SDL_atomic.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)
Defined in [<SDL3/SDL_atomic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AtomicSet.md
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Expand Up @@ -5,7 +5,7 @@ Set an atomic variable to a value.

## Header File

Defined in [SDL_atomic.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)
Defined in [<SDL3/SDL_atomic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AtomicSetPtr.md
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Expand Up @@ -5,7 +5,7 @@ Set a pointer to a value atomically.

## Header File

Defined in [SDL_atomic.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)
Defined in [<SDL3/SDL_atomic.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_atomic.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AttachVirtualJoystick.md
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Expand Up @@ -5,7 +5,7 @@ Attach a new virtual joystick.

## Header File

Defined in [SDL_joystick.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h)
Defined in [<SDL3/SDL_joystick.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AttachVirtualJoystickEx.md
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Expand Up @@ -5,7 +5,7 @@ Attach a new virtual joystick with extended properties.

## Header File

Defined in [SDL_joystick.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h)
Defined in [<SDL3/SDL_joystick.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AudioDeviceEvent.md
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Expand Up @@ -5,7 +5,7 @@ Audio device event structure (event.adevice.*)

## Header File

Defined in [SDL_events.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h)
Defined in [<SDL3/SDL_events.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AudioDeviceID.md
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Expand Up @@ -5,7 +5,7 @@ SDL Audio Device instance IDs.

## Header File

Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)
Defined in [<SDL3/SDL_audio.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AudioDevicePaused.md
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Expand Up @@ -5,7 +5,7 @@ Use this function to query if an audio device is paused.

## Header File

Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)
Defined in [<SDL3/SDL_audio.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AudioFormat.md
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Expand Up @@ -5,7 +5,7 @@ Audio format flags.

## Header File

Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)
Defined in [<SDL3/SDL_audio.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AudioPostmixCallback.md
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Expand Up @@ -5,7 +5,7 @@ A callback that fires when data is about to be fed to an audio device.

## Header File

Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)
Defined in [<SDL3/SDL_audio.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AudioSpec.md
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Expand Up @@ -5,7 +5,7 @@ Format specifier for audio data.

## Header File

Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)
Defined in [<SDL3/SDL_audio.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AudioStream.md
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Expand Up @@ -5,7 +5,7 @@ The opaque handle that represents an audio stream.

## Header File

Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)
Defined in [<SDL3/SDL_audio.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_AudioStreamCallback.md
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Expand Up @@ -5,7 +5,7 @@ A callback that fires when data passes through an [SDL_AudioStream](SDL_AudioStr

## Header File

Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)
Defined in [<SDL3/SDL_audio.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_BUTTON.md
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Expand Up @@ -5,7 +5,7 @@ Used as a mask when testing buttons in buttonstate.

## Header File

Defined in [SDL_mouse.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_mouse.h)
Defined in [<SDL3/SDL_mouse.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_mouse.h)

## Syntax

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2 changes: 1 addition & 1 deletion SDL3/SDL_BindAudioStream.md
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Expand Up @@ -5,7 +5,7 @@ Bind a single audio stream to an audio device.

## Header File

Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)
Defined in [<SDL3/SDL_audio.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h)

## Syntax

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