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game boy pocket shader #403

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Shimmer2 opened this issue Apr 25, 2023 · 4 comments
Open

game boy pocket shader #403

Shimmer2 opened this issue Apr 25, 2023 · 4 comments

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@Shimmer2
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The blank border around the Game boy pocket shader is a bit large. Can you adjust it to be smaller?

@hizzlekizzle
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it's based on using the extra space left over from integer scaling, which is required to have the grid pixels look even/correct.

@Shimmer2
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This colorizer is closer to the effect of an exposed display, but the protective glass on the outer layer of the game boy will block a portion of the white edges around it. When selecting the GBC shader, the white border around it is normal, but the GBP is a bit large. I hope it can support adjusting the pixel size to reduce the white border around it

@hizzlekizzle
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Do you mean the console-border versions? If so, there's a "border scale" parameter that can be used to make the border shrink around the game image.

@nfp0
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nfp0 commented Apr 25, 2023

@Shimmer2

Are you talking about the handheld/console-border/gb-pocket.slangp preset? You can use the Border Scale parameter to adjust it.

EDIT: hizzlekizzle beat me to it 😄

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