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env.go
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/
env.go
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package starter
import (
"bufio"
"errors"
"os"
"path/filepath"
"strings"
)
var errNoEnv = errors.New("no ENVDIR specified, or ENVDIR does not exist")
func reloadEnv() (map[string]string, error) {
dn := os.Getenv("ENVDIR")
if dn == "" {
return nil, errNoEnv
}
fi, err := os.Stat(dn)
if err != nil {
return nil, err
}
if !fi.IsDir() {
return nil, err
}
var m map[string]string
_ = filepath.Walk(dn, func(path string, fi os.FileInfo, err error) error {
// Ignore errors
if err != nil {
return nil
}
// Don't go into directories
if fi.IsDir() && dn != path {
return filepath.SkipDir
}
f, err := os.Open(path)
if err != nil {
return nil
}
defer f.Close()
envName := filepath.Base(path)
scanner := bufio.NewScanner(f)
if scanner.Scan() {
if m == nil {
m = make(map[string]string)
}
l := scanner.Text()
m[envName] = strings.TrimSpace(l)
}
return nil
})
if m == nil {
return nil, errNoEnv
}
return m, nil
}