forked from EllanJiang/GameFramework
-
Notifications
You must be signed in to change notification settings - Fork 0
/
GameFramework.sln
25 lines (25 loc) · 1.09 KB
/
GameFramework.sln
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.202
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameFramework", "GameFramework\GameFramework.csproj", "{109D7F39-79AB-4862-9F73-0B8C638930C6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{109D7F39-79AB-4862-9F73-0B8C638930C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{109D7F39-79AB-4862-9F73-0B8C638930C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{109D7F39-79AB-4862-9F73-0B8C638930C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{109D7F39-79AB-4862-9F73-0B8C638930C6}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C9FE37CC-C19B-4C35-A093-03578C567222}
EndGlobalSection
EndGlobal