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Makefile.griffin
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Makefile.griffin
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DEBUG = 0
HAVE_LOGGER = 0
HAVE_FILE_LOGGER = 0
WHOLE_ARCHIVE_LINK = 0
BIG_STACK = 1
PC_DEVELOPMENT_IP_ADDRESS = 255.255.255.255
PC_DEVELOPMENT_UDP_PORT = 3490
RARCH_CONSOLE = 0
USBGECKO = 0
ifneq ($(EMSCRIPTEN),)
platform = emscripten
endif
ifeq ($(platform),)
platform = unix
ifeq ($(shell uname -a),)
platform = win
else ifneq ($(findstring MINGW,$(shell uname -a)),)
platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
platform = osx
else ifneq ($(findstring win,$(shell uname -a)),)
platform = win
endif
endif
# system platform
system_platform = unix
ifeq ($(shell uname -a),)
EXE_EXT = .exe
system_platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
system_platform = osx
else ifneq ($(findstring MINGW,$(shell uname -a)),)
system_platform = win
endif
TARGET_NAME := retroarch
INCLUDE :=
LDFLAGS :=
LIBDIRS :=
SHADER_CG_DIR := media/shaders_cg
OVERLAY_DIR := media/overlays
SHADER_GLSL_DIR := media/shaders_glsl
PYTHON2 := python2$(EXE_EXT)
PYTHON3 := python3$(EXE_EXT)
GIT := git$(EXE_EXT)
ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_START := -Wl,--whole-archive
WHOLE_END := -Wl,--no-whole-archive
endif
LIBS := $(WHOLE_START) -lretro_$(platform) $(WHOLE_END)
libogc_platform :=
ifeq ($(platform), ngc)
libogc_platform := 1
else ifeq ($(platform), wii)
libogc_platform := 1
endif
# PS3
ifeq ($(platform), ps3)
#TODO
MEDIA_SHADER_DIR := pkg/ps3/USRDIR/cores/shaders
RARCH_CONSOLE = 1
# PS3 - Cobra
else ifeq ($(platform), ps3-cobra)
#TODO
MEDIA_SHADER_DIR := ps3/iso/PS3_GAME/USRDIR/cores/shaders
RARCH_CONSOLE = 1
# NGC/Wii - libogc
else ifeq ($(libogc_platform), 1)
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
LD = $(DEVKITPPC)/bin/powerpc-eabi-ld$(EXE_EXT)
ELF2DOL = $(DEVKITPPC)/bin/elf2dol$(EXE_EXT)
EXT_TARGET := $(TARGET_NAME)_$(platform).dol
EXT_INTER_TARGET := $(TARGET_NAME)_$(platform).elf
INCLUDE += -I. -I$(DEVKITPRO)/libogc/include -Ideps/zlib
ifeq ($(platform), ngc)
LIBDIRS += -L$(DEVKITPRO)/libogc/lib/cube
MACHDEP := -DHW_DOL -mogc
else ifeq ($(platform), wii)
LIBDIRS += -L$(DEVKITPRO)/libogc/lib/wii
MACHDEP := -DHW_RVL -mrvl
endif
LIBDIRS += -L.
MACHDEP += -DGEKKO -mcpu=750 -meabi -mhard-float -DMSB_FIRST
ifeq ($(platform), ngc)
LDFLAGS += $(MACHDEP) -Wl,-Map,$(notdir $(EXT_INTER_TARGET)).map
ifeq ($(BIG_STACK), 1)
LDFLAGS += -T bootstrap/gx/ogc.ld
endif
else ifeq ($(platform), wii)
LDFLAGS += $(MACHDEP) -Wl,-Map,$(notdir $(EXT_INTER_TARGET)).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,strdup,-wrap,strndup,-wrap,malloc_usable_size
ifeq ($(BIG_STACK), 1)
LDFLAGS += -T bootstrap/gx/rvl.ld
endif
endif
LIBS += -lfat -logc
ifeq ($(platform), wii)
LIBS += -lwiiuse -lbte
ifeq ($(USBGECKO), 1)
LIBS += -ldb
endif
else ifeq ($(platform), ngc)
ifeq ($(HAVE_LOGGER), 1)
LIBS += -lbba
endif
endif
CFLAGS += -DGEKKO
HAVE_FILTERS_BUILTIN := 1
HAVE_THREADS := 1
HAVE_RPNG := 1
HAVE_RJPEG := 1
HAVE_RBMP := 1
HAVE_RTGA := 1
HAVE_OVERLAY := 1
HAVE_ZLIB := 1
WANT_ZLIB := 1
HAVE_7ZIP := 1
RARCH_CONSOLE = 1
ifeq ($(platform), wii)
HAVE_LANGEXTRA := 1
HAVE_WIIUSB_HID := 1
HAVE_RARCH_EXEC := 1
HAVE_RSOUND := 1
APP_BOOTER_DIR = wii/app_booter
PLATOBJS := $(APP_BOOTER_DIR)/app_booter.binobj
ifeq ($(USBGECKO), 1)
CFLAGS += -DUSBGECKO
endif
endif
# Libxenon (Xbox 360)
else ifeq ($(platform), xenon360)
CC = xenon-gcc$(EXE_EXT)
CXX = xenon-g++$(EXE_EXT)
OBJCOPY = xenon-objcopy$(EXE_EXT)
LD = xenon-ld$(EXE_EXT)
STRIP = xenon-strip$(EXE_EXT)
INCLUDE += -I$(DEVKITXENON)/usr/include
EXT_TARGET := $(TARGET_NAME)_$(platform).elf32
EXT_INTER_TARGET := $(TARGET_NAME)_$(platform).elf
LIBS += -lxenon -lm -lc
LIBDIRS += -L. -L$(DEVKITXENON)/usr/lib -L$(DEVKITXENON)/xenon/lib/32
LDFLAGS += -Wl,-q -m32 -n -T$(DEVKITXENON)/app.lds
PLATCFLAGS := -DHAVE_GETOPT_LONG=1
PLATCFLAGS += -maltivec -mhard-float -m32 -mpowerpc64 -mcpu=cell -mtune=cell -fno-pic -g -Wall -DXENON $(INCDIRS) -Wno-char-subscripts
PLATCFLAGS += -u read -u _start -u exc_base
HAVE_THREADS := 1
HAVE_GETOPT_LONG := 1
RARCH_CONSOLE = 1
# PSP
else ifeq ($(platform), psp1)
CC = psp-gcc$(EXE_EXT)
CXX = psp-g++$(EXE_EXT)
LD = psp-ld$(EXE_EXT)
INCLUDE += -I$(PSPSDK)/psp/sdk/include
EXT_TARGET := $(TARGET_NAME)_$(platform).elf
EXT_INTER_TARGET := $(TARGET_NAME)_$(platform).elf
PLATCFLAGS := -DPSP -D_PSP_FW_VERSION=150 -G0 \
-D_MIPS_ARCH_ALLEGREX
LIBS += -lpspgu -lpspgum -lm -lpspaudio -lpspfpu -lpsppower -lpsprtc -lpspkernel
LIBDIRS += -L.
LDFLAGS += -Wl,-q
BUILD_PRX = 1
HAVE_RPNG := 1
HAVE_RJPEG := 1
HAVE_RBMP := 1
HAVE_RTGA := 1
HAVE_KERNEL_PRX := 1
HAVE_LANGEXTRA := 1
RARCH_CONSOLE = 1
ifeq ($(BUILD_PRX), 1)
LDFLAGS += $(addprefix -L,$(PSPSDK)/lib) -specs=$(PSPSDK)/lib/prxspecs -Wl,-q,-T$(PSPSDK)/lib/linkfile.prx $(LDFLAGS)
endif
# Vita
else ifeq ($(platform), vita)
CC = arm-vita-eabi-gcc$(EXE_EXT)
CXX = arm-vita-eabi-g++$(EXE_EXT)
LD = arm-vita-eabi-ld$(EXE_EXT)
EXT_TARGET := $(TARGET_NAME)_$(platform).velf
EXT_INTER_TARGET := $(TARGET_NAME)_$(platform).elf
MACHDEP := -DVITA
WANT_ZLIB := 1
INCLUDE += -Ideps/libvita2d/include
INCLUDE += -Ideps/zlib
PLATCFLAGS := -marm -mfloat-abi=hard -fsingle-precision-constant \
-mword-relocations -fno-unwind-tables -fno-asynchronous-unwind-tables -ftree-vectorize -fno-optimize-sibling-calls
LIBS += -lSceKernel_stub -lSceDisplay_stub -lSceGxm_stub -lSceNet_stub -lSceNetCtl_stub\
-lSceSysmodule_stub -lSceCtrl_stub -lSceTouch_stub -lSceAudio_stub -lSceFiber_stub\
-lScePower_stub -lSceRtc_stub -lSceCommonDialog_stub -lScePgf_stub \
-lSceMotion_stub -lSceAppMgr_stub -lpng -lm -lc
PLATEXTRA := deps/libvita2d/shader/compiled/clear_v_gxp.o \
deps/libvita2d/shader/compiled/clear_f_gxp.o \
deps/libvita2d/shader/compiled/color_v_gxp.o \
deps/libvita2d/shader/compiled/color_f_gxp.o \
deps/libvita2d/shader/compiled/texture_v_gxp.o \
deps/libvita2d/shader/compiled/texture_f_gxp.o \
deps/libvita2d/shader/compiled/texture_tint_f_gxp.o
PLATOBJS += libretro-common/conversion/s16_to_float_neon.o \
libretro-common/conversion/float_to_s16_neon.o \
memory/neon/memcpy-neon.o \
audio/drivers_resampler/sinc_resampler_neon.o \
audio/drivers_resampler/cc_resampler_neon.o
LIBDIRS += -L.
LDFLAGS += -Wl,-q
HAVE_FILTERS_BUILTIN := 1
HAVE_LANGEXTRA := 1
HAVE_RPNG := 1
HAVE_RJPEG := 1
HAVE_RBMP := 1
HAVE_RTGA := 1
HAVE_ZLIB := 1
HAVE_7ZIP := 1
HAVE_VITA2D := 1
HAVE_NETWORKING := 1
HAVE_OVERLAY := 1
HAVE_MATERIALUI := 1
HAVE_XMB := 1
HAVE_STB_FONT :=1
RARCH_CONSOLE = 1
HAVE_THREADS := 1
HAVE_LIBRETRODB := 1
endif
CFLAGS += -Wall -std=gnu99 $(MACHDEP) $(PLATCFLAGS) $(INCLUDE)
OBJ = griffin/griffin.o $(PLATOBJS)
INCLUDE += -I./libretro-common/include
ifeq ($(HAVE_LOGGER), 1)
CFLAGS += -DHAVE_LOGGER
CFLAGS += -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
endif
ifeq ($(platform), wii)
CFLAGS += -DHAVE_SOCKET_LEGACY
endif
ifeq ($(platform), vita)
CFLAGS += -DHAVE_SOCKET_LEGACY
endif
ifeq ($(HAVE_KERNEL_PRX), 1)
CFLAGS += -DHAVE_KERNEL_PRX
endif
ifeq ($(HAVE_WIIUSB_HID), 1)
CFLAGS += -DHAVE_WIIUSB_HID -DHAVE_HID
endif
ifeq ($(HAVE_VITA2D), 1)
CFLAGS += -DHAVE_VITA2D
endif
ifeq ($(HAVE_LIBRETRODB), 1)
CFLAGS += -DHAVE_LIBRETRODB
endif
ifeq ($(BIG_STACK),1)
CFLAGS += -DBIG_STACK
endif
ifeq ($(HAVE_RJPEG), 1)
CFLAGS += -DHAVE_RJPEG
endif
ifeq ($(HAVE_FILE_LOGGER), 1)
CFLAGS += -DHAVE_FILE_LOGGER
endif
ifeq ($(HAVE_RARCH_EXEC), 1)
CFLAGS += -DHAVE_RARCH_EXEC
endif
ifeq ($(HAVE_ZLIB), 1)
CFLAGS += -DHAVE_ZLIB
endif
ifeq ($(WANT_ZLIB), 1)
CFLAGS += -DWANT_ZLIB
endif
ifeq ($(HAVE_RPNG), 1)
CFLAGS += -DHAVE_RPNG
endif
ifeq ($(HAVE_RBMP), 1)
CFLAGS += -DHAVE_RBMP
endif
ifeq ($(HAVE_RTGA), 1)
CFLAGS += -DHAVE_RTGA
endif
ifeq ($(HAVE_IMAGEVIEWER), 1)
CFLAGS += -DHAVE_IMAGEVIEWER
endif
ifeq ($(HAVE_7ZIP), 1)
CFLAGS += -DHAVE_7ZIP
endif
ifeq ($(HAVE_OVERLAY), 1)
CFLAGS += -DHAVE_OVERLAY
endif
ifeq ($(HAVE_NETWORKING), 1)
CFLAGS += -DHAVE_NETWORKING
endif
ifeq ($(RARCH_CONSOLE), 1)
CFLAGS += -DRARCH_CONSOLE
endif
ifeq ($(RARCH_MOBILE), 1)
CFLAGS += -DRARCH_MOBILE
endif
CFLAGS += -std=gnu99 -DSINC_LOWER_QUALITY -DHAVE_RGUI -DHAVE_MENU -DHAVE_GRIFFIN=1 -Wno-char-subscripts -DRARCH_INTERNAL
ifeq ($(HAVE_MATERIALUI), 1)
CFLAGS += -DHAVE_MATERIALUI
endif
ifeq ($(HAVE_XMB), 1)
CFLAGS += -DHAVE_XMB
endif
ifeq ($(HAVE_STB_FONT), 1)
CFLAGS += -DHAVE_STB_FONT
endif
ifeq ($(HAVE_LANGEXTRA), 1)
CFLAGS += -DHAVE_LANGEXTRA
endif
ifeq ($(HAVE_FILTERS_BUILTIN), 1)
CFLAGS += -DHAVE_FILTERS_BUILTIN
endif
ifeq ($(HAVE_THREADS), 1)
CFLAGS += -DHAVE_THREADS
ifeq ($(platform), psp1)
LIBS += -lpthread-psp
endif
ifeq ($(platform), vita)
LIBS += -lpthread
endif
endif
ifeq ($(HAVE_RSOUND), 1)
CFLAGS += -DHAVE_RSOUND
endif
ifeq ($(HAVE_GETOPT_LONG), 1)
CFLAGS += -DHAVE_GETOPT_LONG=1
endif
ifeq ($(DEBUG), 1)
CFLAGS += -O0 -g -DDEBUG
else ifeq ($(platform), psp1)
CFLAGS += -O2
else ifeq ($(platform), vita)
CFLAGS += -O3
else
CFLAGS += -O3
endif
all: $(EXT_TARGET)
%.dol: %.elf
$(ELF2DOL) $< $@
%.velf: %.elf
ifneq ($(DEBUG), 1)
arm-vita-eabi-strip -g $<
endif
vita-elf-create $< $@
vita-make-fself -s $@ eboot.bin
%.elf32: %.elf
ifeq ($(platform), xenon360)
$(OBJCOPY) -O elf32-powerpc --adjust-vma 0x80000000 $< $@
endif
%.prx: %.elf
ifeq ($(platform),psp1)
psp-prxgen $< $@
endif
$(EXT_INTER_TARGET): $(OBJ)
$(CXX) -o $@ $(LDFLAGS) $(LIBDIRS) $(OBJ) $(PLATEXTRA) $(LIBS)
%.o: %.c
$(CC) $(CFLAGS) -c -o $@ $<
%.o: %.S
$(CC) $(CFLAGS) -c -o $@ $<
%.bmpobj: %.bmp
$(LD) -r -b binary -o $@ $<
%.binobj: %.bin
$(LD) -r -b binary -o $@ $<
$(APP_BOOTER_DIR)/app_booter.bin:
$(MAKE) -C $(APP_BOOTER_DIR)
pkg: all
ifeq ($(platform), wii)
cp -r $(EXT_TARGET) pkg/wii/CORE.dol
else ifeq ($(platform), ngc)
cp -r $(EXT_TARGET) pkg/ngc/CORE.dol
else ifeq ($(platform), psp1)
psp-fixup-imports$(EXT) $(EXT_TARGET)
endif
shaders-checkout:
@if test -d $(SHADER_CG_DIR); then \
echo "[SHADER CHECKOUT::] Git pulling common-shaders..."; \
cd $(SHADER_CG_DIR); \
$(GIT) pull; \
cd ../../../../..; \
else \
echo "[SHADER CHECKOUT::] Git cloning common-shaders first..."; \
$(GIT) clone git://github.com/libretro/common-shaders.git $(SHADER_CG_DIR); \
fi
shaders-deploy:
ifeq ($(platform), ps3)
@if test -d $(MEDIA_SHADER_DIR); then \
cp -r $(SHADER_CG_DIR)/* $(MEDIA_SHADER_DIR); \
else \
echo "[DEPLOY PS3::] Creating PS3 shader directory first..."; \
mkdir -p $(MEDIA_SHADER_DIR) || bin/true; \
fi
@echo "[DEPLOY PS3::] Copied shaders to PS3 shaders directory."
else ifeq ($(platform), ps3-cobra)
@if test -d $(MEDIA_SHADER_DIR); then \
cp -r $(SHADER_CG_DIR)/* $(MEDIA_SHADER_DIR); \
else \
echo "[DEPLOY PS3::] Creating PS3 shader directory first..."; \
mkdir -p $(MEDIA_SHADER_DIR) || bin/true; \
fi
@echo "[DEPLOY PS3::] Copied shaders to PS3 shaders directory."
endif
shaders-convert-glsl:
$(PYTHON3) tools/cg2glsl.py $(SHADER_CG_DIR) $(SHADER_GLSL_DIR)
overlays-checkout:
@if test -d $(OVERLAY_DIR); then \
echo "[OVERLAY CHECKOUT::] Git pulling common-overlays..."; \
cd $(OVERLAY_DIR); \
$(GIT) pull; \
cd ../../../../..; \
else \
echo "[OVERLAY CHECKOUT::] Git cloning common-overlays first..."; \
$(GIT) clone git://github.com/libretro/common-overlays.git $(OVERLAY_DIR); \
fi
clean:
rm -f $(EXT_TARGET)
rm -f $(EXT_INTER_TARGET)
rm -f $(OBJ)
ifeq ($(platform), wii)
$(MAKE) -C $(APP_BOOTER_DIR) clean
endif
.PHONY: clean