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model_domain_available_error.go
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/
model_domain_available_error.go
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/*
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package godaddy
import (
"encoding/json"
)
// DomainAvailableError struct for DomainAvailableError
type DomainAvailableError struct {
// Short identifier for the error, suitable for indicating the specific error within client code
Code string `json:"code"`
// Domain name
Domain string `json:"domain"`
// Human-readable, English description of the error
Message *string `json:"message,omitempty"`
// <ul> <li style='margin-left: 12px;'>JSONPath referring to a field containing an error</li> <strong style='margin-left: 12px;'>OR</strong> <li style='margin-left: 12px;'>JSONPath referring to a field that refers to an object containing an error, with more detail in `pathRelated`</li> </ul>
Path string `json:"path"`
// HTTP status code that would return for a single check
Status int32 `json:"status"`
}
// NewDomainAvailableError instantiates a new DomainAvailableError object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDomainAvailableError(code string, domain string, path string, status int32, ) *DomainAvailableError {
this := DomainAvailableError{}
this.Code = code
this.Domain = domain
this.Path = path
this.Status = status
return &this
}
// NewDomainAvailableErrorWithDefaults instantiates a new DomainAvailableError object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDomainAvailableErrorWithDefaults() *DomainAvailableError {
this := DomainAvailableError{}
return &this
}
// GetCode returns the Code field value
func (o *DomainAvailableError) GetCode() string {
if o == nil {
var ret string
return ret
}
return o.Code
}
// GetCodeOk returns a tuple with the Code field value
// and a boolean to check if the value has been set.
func (o *DomainAvailableError) GetCodeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Code, true
}
// SetCode sets field value
func (o *DomainAvailableError) SetCode(v string) {
o.Code = v
}
// GetDomain returns the Domain field value
func (o *DomainAvailableError) GetDomain() string {
if o == nil {
var ret string
return ret
}
return o.Domain
}
// GetDomainOk returns a tuple with the Domain field value
// and a boolean to check if the value has been set.
func (o *DomainAvailableError) GetDomainOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Domain, true
}
// SetDomain sets field value
func (o *DomainAvailableError) SetDomain(v string) {
o.Domain = v
}
// GetMessage returns the Message field value if set, zero value otherwise.
func (o *DomainAvailableError) GetMessage() string {
if o == nil || o.Message == nil {
var ret string
return ret
}
return *o.Message
}
// GetMessageOk returns a tuple with the Message field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DomainAvailableError) GetMessageOk() (*string, bool) {
if o == nil || o.Message == nil {
return nil, false
}
return o.Message, true
}
// HasMessage returns a boolean if a field has been set.
func (o *DomainAvailableError) HasMessage() bool {
if o != nil && o.Message != nil {
return true
}
return false
}
// SetMessage gets a reference to the given string and assigns it to the Message field.
func (o *DomainAvailableError) SetMessage(v string) {
o.Message = &v
}
// GetPath returns the Path field value
func (o *DomainAvailableError) GetPath() string {
if o == nil {
var ret string
return ret
}
return o.Path
}
// GetPathOk returns a tuple with the Path field value
// and a boolean to check if the value has been set.
func (o *DomainAvailableError) GetPathOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Path, true
}
// SetPath sets field value
func (o *DomainAvailableError) SetPath(v string) {
o.Path = v
}
// GetStatus returns the Status field value
func (o *DomainAvailableError) GetStatus() int32 {
if o == nil {
var ret int32
return ret
}
return o.Status
}
// GetStatusOk returns a tuple with the Status field value
// and a boolean to check if the value has been set.
func (o *DomainAvailableError) GetStatusOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Status, true
}
// SetStatus sets field value
func (o *DomainAvailableError) SetStatus(v int32) {
o.Status = v
}
func (o DomainAvailableError) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["code"] = o.Code
}
if true {
toSerialize["domain"] = o.Domain
}
if o.Message != nil {
toSerialize["message"] = o.Message
}
if true {
toSerialize["path"] = o.Path
}
if true {
toSerialize["status"] = o.Status
}
return json.Marshal(toSerialize)
}
type NullableDomainAvailableError struct {
value *DomainAvailableError
isSet bool
}
func (v NullableDomainAvailableError) Get() *DomainAvailableError {
return v.value
}
func (v *NullableDomainAvailableError) Set(val *DomainAvailableError) {
v.value = val
v.isSet = true
}
func (v NullableDomainAvailableError) IsSet() bool {
return v.isSet
}
func (v *NullableDomainAvailableError) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDomainAvailableError(val *DomainAvailableError) *NullableDomainAvailableError {
return &NullableDomainAvailableError{value: val, isSet: true}
}
func (v NullableDomainAvailableError) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDomainAvailableError) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}