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in init.lua:1210 there is this piece of code
if instance then self:swapTile(instance, tile) else self:addNewLayerTile(layer, tile, x, y) end layer.data[y][x] = tile
i wondered why I couldn't change a tile, with lua saying me that the tile is a number i found out it shoud be changed to this
if instance then self:swapTile(instance, tile) else self:addNewLayerTile(layer, nil, tile, x, y) end layer.data[y][x] = tile end
The text was updated successfully, but these errors were encountered:
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in init.lua:1210
there is this piece of code
i wondered why I couldn't change a tile, with lua saying me that the tile is a number
i found out it shoud be changed to this
The text was updated successfully, but these errors were encountered: