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iirc, from the OG games, attempting to arrow a pillar during Move into a direction it cannot go would show an animation and play a sound, both indicating that it could not be moved in that direction. I think there was also a timeout? And there was definitely a way to cancel the Psynergy.
Move into a direction it cannot go would show an animation and play a sound
That could be an issue for enhancement.
I think there was also a timeout?
Not sure, need to check.
MilesBHuff
changed the title
Move causes game to soft-lock when pillar is unmoveable
Move should have a subtle animation + sound effect when trying to move in an impossible direction.
Mar 31, 2022
Casting move on a pillar that has nowhere to move soft-locks you.
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