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Move should have a subtle animation + sound effect when trying to move in an impossible direction. #379

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MilesBHuff opened this issue Mar 31, 2022 · 4 comments

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@MilesBHuff
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image
Casting move on a pillar that has nowhere to move soft-locks you.

@MilesBHuff
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iirc, from the OG games, attempting to arrow a pillar during Move into a direction it cannot go would show an animation and play a sound, both indicating that it could not be moved in that direction. I think there was also a timeout? And there was definitely a way to cancel the Psynergy.

@MilesBHuff
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Ah, I figured out how: 'X' cancelled it. I swear I tried that before making this post.

@jjppof
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jjppof commented Mar 31, 2022

Move into a direction it cannot go would show an animation and play a sound

That could be an issue for enhancement.

I think there was also a timeout?

Not sure, need to check.

@MilesBHuff MilesBHuff changed the title Move causes game to soft-lock when pillar is unmoveable Move should have a subtle animation + sound effect when trying to move in an impossible direction. Mar 31, 2022
@MilesBHuff MilesBHuff reopened this Mar 31, 2022
@MilesBHuff
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@jjppof Reopened as an enhancement issue.

@jjppof jjppof added this to the field psynergies milestone Mar 31, 2022
@jjppof jjppof removed this from GSHTML5 1.0 Jun 12, 2022
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