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SampSharp.Documentation.shfbproj
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SampSharp.Documentation.shfbproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<!-- The configuration and platform will be used to determine which assemblies to include from solution and
project documentation sources -->
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{583d34c5-10c3-4687-9612-96c673e19173}</ProjectGuid>
<SHFBSchemaVersion>2017.9.26.0</SHFBSchemaVersion>
<!-- AssemblyName, Name, and RootNamespace are not used by SHFB but Visual Studio adds them anyway -->
<AssemblyName>Documentation</AssemblyName>
<RootNamespace>Documentation</RootNamespace>
<Name>Documentation</Name>
<!-- SHFB properties -->
<FrameworkVersion>.NET Core/.NET Standard/.NET 5.0+</FrameworkVersion>
<OutputPath>Help\content\</OutputPath>
<HtmlHelpName>Documentation</HtmlHelpName>
<Language>en-US</Language>
<BuildAssemblerVerbosity>OnlyWarningsAndErrors</BuildAssemblerVerbosity>
<HelpFileFormat>Website</HelpFileFormat>
<IndentHtml>False</IndentHtml>
<KeepLogFile>True</KeepLogFile>
<DisableCodeBlockComponent>False</DisableCodeBlockComponent>
<CppCommentsFixup>False</CppCommentsFixup>
<CleanIntermediates>True</CleanIntermediates>
<DocumentationSources>
<DocumentationSource sourceFile="bin\Release\netstandard2.1\SampSharp.Core.dll" />
<DocumentationSource sourceFile="bin\Release\netstandard2.1\SampSharp.Core.xml" />
<DocumentationSource sourceFile="bin\Release\netstandard2.1\SampSharp.Entities.dll" />
<DocumentationSource sourceFile="bin\Release\netstandard2.1\SampSharp.Entities.xml" />
<DocumentationSource sourceFile="bin\Release\netstandard2.1\SampSharp.GameMode.dll" />
<DocumentationSource sourceFile="bin\Release\netstandard2.1\SampSharp.GameMode.xml" />
</DocumentationSources>
<MaximumGroupParts>2</MaximumGroupParts>
<NamespaceGrouping>False</NamespaceGrouping>
<SyntaxFilters>C#</SyntaxFilters>
<SdkLinkTarget>Blank</SdkLinkTarget>
<RootNamespaceContainer>False</RootNamespaceContainer>
<PresentationStyle>VS2013</PresentationStyle>
<Preliminary>False</Preliminary>
<NamingMethod>MemberName</NamingMethod>
<HelpTitle>SampSharp</HelpTitle>
<ContentPlacement>AboveNamespaces</ContentPlacement>
<NamespaceSummaries>
<NamespaceSummaryItem name="(global)" isDocumented="True" xmlns="" />
<NamespaceSummaryItem name="SampSharp.GameMode" isDocumented="True" xmlns="">Contains the whole API/scripting wrapper.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.Controllers" isDocumented="True" xmlns="">Contains all basic controllers.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.Definitions" isDocumented="True" xmlns="">Contains all definitions.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.Display" isDocumented="True" xmlns="">Contains classes that can draw things on the client's display.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.Events" isDocumented="True" xmlns="">Contains all default EventArgs.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.Helpers" isDocumented="True" xmlns="">Contains helper classes.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.Natives" isDocumented="True" xmlns="">Contains all external functions to the SA-MP natives and API functions.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.Pools" isDocumented="True" xmlns="">Contains pooling classes.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.SAMP" isDocumented="True" xmlns="">Contains classes related to the SA-MP server.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.SAMP.Commands" isDocumented="True" xmlns="">Contains classes related to the command mechanism.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.Tools" isDocumented="True" xmlns="">Contains helper methods related to SA-MP.</NamespaceSummaryItem>
<NamespaceSummaryItem name="SampSharp.GameMode.World" isDocumented="True" xmlns="">Contains classes of things that are visible within the GTA-SA world.</NamespaceSummaryItem>
</NamespaceSummaries>
<ProjectSummary>Contains the whole API/scripting wrapper.</ProjectSummary>
<BuildLogFile />
<HtmlHelp1xCompilerPath />
<HtmlHelp2xCompilerPath />
<WorkingPath />
<ComponentPath />
<SaveComponentCacheCapacity>100</SaveComponentCacheCapacity>
<HelpFileVersion>1.0.0.0</HelpFileVersion>
<VisibleItems>InheritedMembers, InheritedFrameworkMembers, Protected, ProtectedInternalAsProtected, NonBrowsable</VisibleItems>
<MissingTags>Summary, Parameter, AutoDocumentCtors, Namespace, TypeParameter, AutoDocumentDispose</MissingTags>
<WarnOnMissingSourceContext>False</WarnOnMissingSourceContext>
</PropertyGroup>
<!-- There are no properties for these groups. AnyCPU needs to appear in order for Visual Studio to perform
the build. The others are optional common platform types that may appear. -->
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Win32' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Win32' ">
</PropertyGroup>
<!-- Import the SHFB build targets -->
<Import Project="$(SHFBROOT)\SandcastleHelpFileBuilder.targets" />
</Project>