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publiccode.yml
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publiccode.yml
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# This repository adheres to the publiccode.yml standard by including this
# metadata file that makes public software easily discoverable.
# More info at https://github.com/italia/publiccode.yml
publiccodeYmlVersion: '0.2'
name: itowns
url: 'https://github.com/iTowns/itowns.git'
landingURL: 'https://github.com/iTowns/itowns'
softwareVersion: 2.44.2
releaseDate: '2024-09-17'
softwareType: library
logo: 'https://raw.githubusercontent.com/iTowns/itowns/refs/heads/master/examples/images/itowns_logo.png'
platforms:
- web
categories:
- data-visualization
- it-development
- geographic-information-systems
usedBy:
- Institut national de l'information géographique et forestière (IGN)
roadmap: 'https://www.itowns-project.org/'
developmentStatus: stable
intendedAudience:
scope:
- science-and-technology
- research
- environment
- government
- defence
description:
en:
documentation: 'https://www.itowns-project.org/'
apiDocumentation: 'https://www.itowns-project.org/itowns/docs/#tutorials/Fundamentals'
shortDescription: Open-source framework designed for web-based visualisation, navigation and interaction with 2D and 3D geospatial data.
longDescription: |
iTowns is a powerful, open-source framework designed for the web-based visualization, navigation, and interaction with both 2D and 3D geospatial data on globes and maps. Built on Open Geospatial Consortium (OGC) standards, it prioritizes interoperability, seamlessly integrating with various geospatial services. The framework supports standard raster and vector data, including aerial imagery, terrain models, and large, heterogeneous 3D datasets like OGC's 3D Tiles. This makes iTowns particularly well-suited for applications in urban planning, environmental monitoring, geospatial asset management and beyond.
iTowns, based on famous ThreeJS 3D visualization library, it's very extensible and adaptable. Developers can easily extend the framework to support additional open formats, making it a highly customizable solution for a wide range of geospatial projects. Whether you're building GIS tools, visualization platforms, or educational applications, iTowns offers a modular and versatile base.
iTowns is also a collaborative geographic commons, developed by a diverse community that includes independent developers, public organizations, research institutions, and private companies. This collective effort ensures a constantly evolving platform, open to innovation and adaptable to the unique needs of various geospatial use cases.
features:
- 2D and 3D Geospatial Visualization
- OGC Standards Compliance
- Support for Large Datasets
- Extensibility
- Collaborative Development
screenshots:
- 'https://raw.githubusercontent.com/iTowns/itowns.github.io/master/images/itownsReleaseXS.jpg'
- 'https://camo.githubusercontent.com/337a7f2d1c254e9099b30dc336982518fd6e8c8733c1f29fe669290b05f33905/687474703a2f2f7777772e69746f776e732d70726f6a6563742e6f72672f696d616765732f6d6f6e746167652e6a7067'
- 'https://raw.githubusercontent.com/iTowns/itowns/refs/heads/master/docs/tutorials/images/3DTiles-mesh-b3dm-2.png'
genericName: iTowns
legal:
license: MIT OR CECILL-B
mainCopyrightOwner: IGN and Ciril GROUP
repoOwner: IGN and Ciril GROUP
authorsFile: 'https://github.com/iTowns/itowns/blob/master/CONTRIBUTORS.md'
maintenance:
type: community
contractors:
- name: Institut national de l'information géographique et forestière (IGN)
website: 'https://www.ign.fr/'
until: '2015-09-20'
- name: Ciril GROUP
website: 'https://www.cirilgroup.com'
until: '2022-01-01'
contacts:
- name: Bouillaget Quentin
email: [email protected]
affiliation: Institut national de l'information géographique et forestière (IGN)
- name: Jaillot Vincent
email: [email protected]
affiliation: Ciril GROUP
- name: Picavet Loïc
email: [email protected]
affiliation: Ciril GROUP
- name: Lavenant Antoine
email: [email protected]
affiliation: Institut national de l'information géographique et forestière (IGN)
localisation:
localisationReady: false
availableLanguages:
- en
dependsOn:
open:
- name: Three.JS
optional: 'no'
- name: proj4js
optional: 'no'