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Description of expected behavior and the observed behavior
I am looking to rasterize projected polygons using HoloViews. However, when I rasterize them, the projection appears to have been lost. This only occurs with the "bokeh" backend.
Complete, minimal, self-contained example code that reproduces the issue
The text was updated successfully, but these errors were encountered:
philipc2
changed the title
Issues with Projected Polygons when using hv.operation.datashader.rasterize
Issues with Projected Polygons when using hv.operation.datashader.rasterize with "bokeh" backend
Sep 10, 2024
ALL software version info
Mac OS, M1 Mac
GeoViews: '1.12.0'
HoloViews: 1.19.1'
Description of expected behavior and the observed behavior
I am looking to rasterize projected polygons using HoloViews. However, when I rasterize them, the projection appears to have been lost. This only occurs with the "bokeh" backend.
Complete, minimal, self-contained example code that reproduces the issue
Screenshots or screencasts of the bug in action
Here is the plot of the
gv.Polygons()
When I rasterize them, I get the following:
The text was updated successfully, but these errors were encountered: