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But I think that being able to explore the rest of the scene using the Magic Window while interacting with the marker's positions is something that enhances a lot of augmented reality experiences.
In AR.js, this is currently possible, but the positions of the objects anchored to the marker get an offset. There are things that can be worked around, but the thing stopping me from using AR.js is that I don't know how to pause the AR.js engine in order to use the camera for other things, as it is possible in MindAR.
The text was updated successfully, but these errors were encountered:
TLDR: Is there a way to render the rest of the scene outside of the MindAR target?
I know that is stated in the documentation that:
But I think that being able to explore the rest of the scene using the Magic Window while interacting with the marker's positions is something that enhances a lot of augmented reality experiences.
In AR.js, this is currently possible, but the positions of the objects anchored to the marker get an offset. There are things that can be worked around, but the thing stopping me from using AR.js is that I don't know how to pause the AR.js engine in order to use the camera for other things, as it is possible in MindAR.
The text was updated successfully, but these errors were encountered: