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README.txt
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README.txt
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pylut
=====
Builds, modifies, visualizes, and converts 3D LUTs from popular .cube and .3dl formats. Source available at https://github.com/gregcotten/pylut.
Usage
-----
The idea is that the modifications to a LUT object are non-volatile, meaning that every modification method returns a new LUT object rather than changing the existing object. All sorts of great things can happen!
.. code:: python
#!/usr/bin/env python
from pylut import *
lut = LUT.FromLustre3DLFile("/path/to/file.3dl")
lut2 = LUT.FromLustre3DLFile("/path/to/file2.3dl")
print lut.ColorAtLatticePoint(1,2,1)
print lut.ColorAtInterpolatedLatticePoint(1.3,1.5,1.2)
print lut.ColorFromColor(Color(.002,.5,.2344))
print lut.ColorFromColor(Color.FromRGBInteger(14, 1000, 30, bitdepth = 10))
lut3 = lut.CombineWithLUT(lut2)
lut3 *= .5
lut3 -= LUT.FromIdentity(lut3.cubeSize)
lut3 = lut3.ClampColor(Color(0,0,.2),Color(0,0,.4))
lut3 = lut3.Resize(33)
lut3.ToNuke3DLFile("/path/to/destination.3dl")
CLI
---
I also have a terrible CLI inside the bin folder.
Example:
::
pylut some_lut.3dl --resize 17 --convert RCUBE
The Future
----------
1. No clue.
Contributing
------------
1. Fork it
2. Create your feature branch (``git checkout -b my-new-feature``)
3. Commit your changes (``git commit -am 'Add some feature'``)
4. Push to the branch (``git push origin my-new-feature``)
5. Create new Pull Request