From 7af0a967b11f05d9642f4bf12cdccfcb2de23327 Mon Sep 17 00:00:00 2001 From: tetrapod00 <145553014+tetrapod00@users.noreply.github.com> Date: Sat, 14 Sep 2024 16:13:18 -0700 Subject: [PATCH] Use double comments in shader template light functions --- editor/shader_create_dialog.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp index 846e8867a157..060a810258f5 100644 --- a/editor/shader_create_dialog.cpp +++ b/editor/shader_create_dialog.cpp @@ -163,8 +163,8 @@ void fragment() { } //void light() { - // Called for every pixel for every light affecting the material. - // Uncomment to replace the default light processing function with this one. + // // Called for every pixel for every light affecting the material. + // // Uncomment to replace the default light processing function with this one. //} )"; break; @@ -179,8 +179,8 @@ void fragment() { } //void light() { - // Called for every pixel for every light affecting the CanvasItem. - // Uncomment to replace the default light processing function with this one. + // // Called for every pixel for every light affecting the CanvasItem. + // // Uncomment to replace the default light processing function with this one. //} )"; break;