diff --git a/editor/gui/scene_tree_editor.cpp b/editor/gui/scene_tree_editor.cpp index 2e36b66025a2..014d59732fbf 100644 --- a/editor/gui/scene_tree_editor.cpp +++ b/editor/gui/scene_tree_editor.cpp @@ -344,7 +344,9 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { } if (p_node->is_unique_name_in_owner()) { - item->add_button(0, get_editor_theme_icon(SNAME("SceneUniqueName")), BUTTON_UNIQUE, p_node->get_owner() != EditorNode::get_singleton()->get_edited_scene(), vformat(TTR("This node can be accessed from within anywhere in the scene by preceding it with the '%s' prefix in a node path.\nClick to disable this."), UNIQUE_NODE_PREFIX)); + bool is_enabled = p_node->get_owner() == EditorNode::get_singleton()->get_edited_scene(); + String button_text = vformat(TTR("This node can be accessed from anywhere within the scene it belongs to by using the '%s' prefix in the node path%s."), UNIQUE_NODE_PREFIX, is_enabled ? "\nClick to disable this." : ""); + item->add_button(0, get_editor_theme_icon(SNAME("SceneUniqueName")), BUTTON_UNIQUE, is_enabled, button_text); } int num_connections = p_node->get_persistent_signal_connection_count();