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Releases: galacean/engine

v0.8.0-alpha.1

29 Jun 08:50
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v0.8.0-alpha.1 Pre-release
Pre-release

Iteration Plan: #779
Milestone development: https://github.com/oasis-engine/engine/wiki/Milestone-0.8-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide

What's Changed

Features 🎉

Features🛠( Breaking Changes)

Fixed 🐞

Other Changes

Full Changelog: v0.7.0-beta.4...v0.8.0-alpha.1

v0.7.0-beta.7

10 Jun 09:13
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v0.7.0-beta.7 Pre-release
Pre-release

What's Changed

Features 🎉

Fixed 🐞

  • Fix TextRenderer horizontal and vertical alignment bug by @singlecoder in #772
  • Fix crossFade bug when two AnimatorState use one AnimationClip by @luzhuang in #766
  • FIx enableMacro()/disableMacro() bug for ShaderData by @GuoLei1990 in #823

Other Changes

  • types: export BoolUpdateFlag and ListenerUpdateFlag type by @GuoLei1990 in #822

Full Changelog: v0.7.0-beta.6...v0.7.0-beta.7

v0.7.0.beta.6

01 Jun 11:34
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v0.7.0.beta.6 Pre-release
Pre-release

What's Changed

Fixed 🐞

  • fix: fixed the bug of animator revert when blendWeight length exceeds 4 by @luzhuang in #817

Full Changelog: v0.7.0-beta.5...v0.7.0-beta.6

v0.7.0-beta.5

27 May 10:07
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v0.7.0-beta.5 Pre-release
Pre-release

What's Changed

Features 🎉

Fixed 🐞

  • fix(Renderer): destroy crash when material is null by @GuoLei1990 in #808

Full Changelog: v0.7.0-beta.3...v0.7.0-beta.5

v0.7.0-beta.3

29 Apr 08:47
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v0.7.0-beta.3 Pre-release
Pre-release

What's Changed

Fixed 🐞

  • fix the order of layerState when AnimatorStatePlayState.Finished by @luzhuang in #774
  • fix specular anti aliasing bug by @zhuxudong in #773

Full Changelog: v0.7.0-beta.2...v0.7.0-beta.3

v0.7.0-beta.2

28 Apr 09:44
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v0.7.0-beta.2 Pre-release
Pre-release

Iteration Plan: #666
Milestone-0.7-development: https://github.com/oasis-engine/engine/wiki/Milestone-0.7-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide

Transform

Physics

Script

Text

Spirte

  • fix: can not update world position for sprite renderer when call … (#635) @singlecoder

Mesh

Loader

Texture

Material

  • feat: support pbr clearcoat and Specular AA (#669) @zhuxudong
  • feat: support multi-uv and occlusion texture coordinate (#683) @zhuxudong
  • fix: get pixel buffer use mip level should right shift (#656) @gz65555
  • fix: blendShape normal attributer is not need in unlit (#637) @zhuxudong
  • fix: constrain min shininess to 1e-4 in BlinnPhongMaterial (ttps://github.com//pull/749) @susiwen8

Animation

Camera

Input

Else

Breaking change

  • the physics param of WebGLEngine and Engine constructor is removed (#722) @GuoLei1990

New Contributors

Full Changelog: v0.6.8...v0.7.0-beta.2

v0.6.9

26 Apr 02:59
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Fixed 🐞

  • fix(animation): animator play error when blendShape count is 1 by @GuoLei1990 in #760

Full Changelog: v0.6.8...v0.6.9

v0.7.0-beta.1

22 Apr 10:25
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v0.7.0-beta.1 Pre-release
Pre-release

Iteration Plan: #666
Milestone-0.7-development: https://github.com/oasis-engine/engine/wiki/Milestone-0.7-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide

Transform

Physics

Script

Text

Spirte

  • fix: can not update world position for sprite renderer when call … (#635) @singlecoder

Mesh

Loader

Texture

Material

  • feat: support pbr clearcoat and Specular AA (#669) @zhuxudong
  • feat: support multi-uv and occlusion texture coordinate (#683) @zhuxudong
  • fix: get pixel buffer use mip level should right shift (#656) @gz65555
  • fix: blendShape normal attributer is not need in unlit (#637) @zhuxudong
  • fix: constrain min shininess to 1e-4 in BlinnPhongMaterial (ttps://github.com//pull/749) @susiwen8

Animation

Camera

Input

Else

Breaking change

  • the physics param of WebGLEngine and Engine constructor is removed (#722) @GuoLei1990

New Contributors

Full Changelog: v0.6.7...v0.7.0-beta.1

v0.6.8

24 Apr 07:55
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v0.6.8

v0.6.7

18 Feb 09:47
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v0.6.7