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Some problem with PSNR calculating #54
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It is worth mentioning that when I tested my code on dnerf, it worked well. And on the dynerf dataset, it also worked when it was 3000th iteration. However, once the iterations increased, this problem would appear. And this also happens when I try to test the saved ply file |
Hi, @tingzhongyue, I haven't encountered this issue. For Actually, you can check the rendered images and the input parameters of the rasterizer in both the training process and your own testing scripts to provide more information for identifying the problem. |
@tingzhongyue Hello, have you solved it, please? And I have similar problem. |
I have solved this problem. This is due to a very small mistake, when modeling the scene from N3V dataset, time duration is |
Thanks a lot! It works! |
Thank you for your great work and contribution.
When I tried to train 4dgs, I found the results saved by .pth are inconsistent with the evaluation results during training. For example, in
sear_steak
, the PSNR of 4dgs at epoch 6000 when training is 33.02, but when I load pth for testing, it gives me 32.63.My test code is written according to this issuehttps://github.com/fudan-zvg/4d-gaussian-splatting/issues/12.
And PSNR evaluation code is shown below
Do you ever meet some problems like this, and do you know any method to solve it?
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