Implement the class SubrectangleQueries
which receives a rows x cols
rectangle as a matrix of integers in the constructor and supports two methods:
updateSubrectangle(int row1, int col1, int row2, int col2, int newValue)
- Updates all values with
newValue
in the subrectangle whose upper left coordinate is(row1,col1)
and bottom right coordinate is(row2,col2)
.
getValue(int row, int col)
- Returns the current value of the coordinate
(row,col)
from the rectangle.
Input: ["SubrectangleQueries","getValue","updateSubrectangle","getValue","getValue","updateSubrectangle","getValue","getValue"] [[[[1,2,1],[4,3,4],[3,2,1],[1,1,1]]],[0,2],[0,0,3,2,5],[0,2],[3,1],[3,0,3,2,10],[3,1],[0,2]] Output: [null,1,null,5,5,null,10,5] Explanation: SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,2,1],[4,3,4],[3,2,1],[1,1,1]]); // The initial rectangle (4x3) looks like: // 1 2 1 // 4 3 4 // 3 2 1 // 1 1 1 subrectangleQueries.getValue(0, 2); // return 1 subrectangleQueries.updateSubrectangle(0, 0, 3, 2, 5); // After this update the rectangle looks like: // 5 5 5 // 5 5 5 // 5 5 5 // 5 5 5 subrectangleQueries.getValue(0, 2); // return 5 subrectangleQueries.getValue(3, 1); // return 5 subrectangleQueries.updateSubrectangle(3, 0, 3, 2, 10); // After this update the rectangle looks like: // 5 5 5 // 5 5 5 // 5 5 5 // 10 10 10 subrectangleQueries.getValue(3, 1); // return 10 subrectangleQueries.getValue(0, 2); // return 5
Input: ["SubrectangleQueries","getValue","updateSubrectangle","getValue","getValue","updateSubrectangle","getValue"] [[[[1,1,1],[2,2,2],[3,3,3]]],[0,0],[0,0,2,2,100],[0,0],[2,2],[1,1,2,2,20],[2,2]] Output: [null,1,null,100,100,null,20] Explanation: SubrectangleQueries subrectangleQueries = new SubrectangleQueries([[1,1,1],[2,2,2],[3,3,3]]); subrectangleQueries.getValue(0, 0); // return 1 subrectangleQueries.updateSubrectangle(0, 0, 2, 2, 100); subrectangleQueries.getValue(0, 0); // return 100 subrectangleQueries.getValue(2, 2); // return 100 subrectangleQueries.updateSubrectangle(1, 1, 2, 2, 20); subrectangleQueries.getValue(2, 2); // return 20
- There will be at most
500
operations considering both methods:updateSubrectangle
andgetValue
. 1 <= rows, cols <= 100
rows == rectangle.length
cols == rectangle[i].length
0 <= row1 <= row2 < rows
0 <= col1 <= col2 < cols
1 <= newValue, rectangle[i][j] <= 10^9
0 <= row < rows
0 <= col < cols
struct SubrectangleQueries {
rectangle: Vec<Vec<i32>>
}
/**
* `&self` means the method takes an immutable reference.
* If you need a mutable reference, change it to `&mut self` instead.
*/
impl SubrectangleQueries {
fn new(rectangle: Vec<Vec<i32>>) -> Self {
Self {
rectangle
}
}
fn update_subrectangle(&mut self, row1: i32, col1: i32, row2: i32, col2: i32, new_value: i32) {
for row in row1..=row2 {
for col in col1..=col2 {
self.rectangle[row as usize][col as usize] = new_value;
}
}
}
fn get_value(&self, row: i32, col: i32) -> i32 {
self.rectangle[row as usize][col as usize]
}
}
/**
* Your SubrectangleQueries object will be instantiated and called as such:
* let obj = SubrectangleQueries::new(rectangle);
* obj.update_subrectangle(row1, col1, row2, col2, newValue);
* let ret_2: i32 = obj.get_value(row, col);
*/