Given a set of non-overlapping intervals, insert a new interval into the intervals (merge if necessary).
You may assume that the intervals were initially sorted according to their start times.
Input: intervals = [[1,3],[6,9]], newInterval = [2,5] Output: [[1,5],[6,9]]
Input: intervals = [[1,2],[3,5],[6,7],[8,10],[12,16]], newInterval = [4,8] Output: [[1,2],[3,10],[12,16]] Explanation: Because the new interval [4,8] overlaps with [3,5],[6,7],[8,10].
Input: intervals = [], newInterval = [5,7] Output: [[5,7]]
Input: intervals = [[1,5]], newInterval = [2,3] Output: [[1,5]]
Input: intervals = [[1,5]], newInterval = [2,7] Output: [[1,7]]
0 <= intervals.length <= 104
intervals[i].length == 2
0 <= intervals[i][0] <= intervals[i][1] <= 105
intervals
is sorted byintervals[i][0]
in ascending order.newInterval.length == 2
0 <= newInterval[0] <= newInterval[1] <= 105
# @param {Integer[][]} intervals
# @param {Integer[]} new_interval
# @return {Integer[][]}
def insert(intervals, new_interval)
flag = true
ret = []
intervals.each do |interval|
if interval[0] > new_interval[1]
ret.push(new_interval) if flag
ret.push(interval)
flag = false
elsif interval[1] < new_interval[0]
ret.push(interval)
else
new_interval[0] = [new_interval[0], interval[0]].min
new_interval[1] = [new_interval[1], interval[1]].max
end
end
ret.push(new_interval) if flag
ret
end
impl Solution {
pub fn insert(intervals: Vec<Vec<i32>>, mut new_interval: Vec<i32>) -> Vec<Vec<i32>> {
let mut flag = true;
let mut ret = vec![];
for interval in intervals {
if interval[0] > new_interval[1] {
if flag {
ret.push(new_interval.clone());
flag = false;
}
ret.push(interval);
} else if interval[1] < new_interval[0] {
ret.push(interval);
} else {
new_interval[0] = new_interval[0].min(interval[0]);
new_interval[1] = new_interval[1].max(interval[1]);
}
}
if flag {
ret.push(new_interval);
}
ret
}
}